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Scripting API


List

Method Name
CAbuseManager:SetAbuseRate
CAbuseManager:init
CAbuseManager:addAbuse
CAbuseManager:abused
CAbuseManager:clearAbuse
CAbuseManager:disableAbuse
CAbuseManager:enableAbuse
CAbuseManager:update
CCampManager:init
CCampManager:get_camp_action
CCampManager:get_director
CCampManager:get_npc_role
CCampManager:register_npc
CCampManager:set_next_state
CCampManager:set_story
CCampManager:unregister_npc
CCampManager:update
CCover_manager:init
CCover_manager:calculate_covers
CCover_manager:load
CCover_manager:register_squad
CCover_manager:save
CCover_manager:unregister_squad

CDeimos

Method Name
CDeimos:init
CDeimos:update

CDeimos

Method Name
CGeneralTask:init
CGeneralTask:check_level
CGeneralTask:check_task
CGeneralTask:deactivate_task
CGeneralTask:get_icon_name
CGeneralTask:get_title
CGeneralTask:give_reward
CGeneralTask:give_task
CGeneralTask:load
CGeneralTask:load_state
CGeneralTask:remove_guider_spot
CGeneralTask:reverse_task
CGeneralTask:save
CGeneralTask:save_state

CPsiStormManager

Method Name
CPsiStormManager:init
CPsiStormManager:finalize
CPsiStormManager:finish
CPsiStormManager:give_psi_storm_hide_task
CPsiStormManager:initialize
CPsiStormManager:kill_crows_at_pos
CPsiStormManager:kill_objects_at_pos
CPsiStormManager:launch_rockets
CPsiStormManager:new_psi_storm_time
CPsiStormManager:skip_psi_storm
CPsiStormManager:start
CPsiStormManager:update
CPsiStormManager:vortex
CPsiStormManager:vortex_actor_hit

CRandomTask

Method Name
CRandomTask:init
CRandomTask:give_task
CRandomTask:load
CRandomTask:save
CRandomTask:set_task_cancelled
CRandomTask:set_task_completed
CRandomTask:set_task_failed
CRandomTask:task_complete
CRandomTask:task_fail
CRandomTask:update

CStory

Method Name
CStory:init
CStory:get_next_phrase
CStory:is_finished
CStory:reset_story

CSurgeManager

Method Name
CSurgeManager:init
CSurgeManager:displayIndicators
CSurgeManager:end_surge
CSurgeManager:explode
CSurgeManager:finalize
CSurgeManager:give_surge_hide_task
CSurgeManager:hit_power
CSurgeManager:initialize
CSurgeManager:init_surge_covers
CSurgeManager:kill_actor_at_pos
CSurgeManager:kill_all_unhided
CSurgeManager:kill_crows_at_pos
CSurgeManager:kill_objects_at_pos
CSurgeManager:kill_wave
CSurgeManager:launch_rockets
CSurgeManager:new_surge_time
CSurgeManager:play_blowout_sound
CSurgeManager:play_siren_sound
CSurgeManager:pos_in_cover
CSurgeManager:skip_surge
CSurgeManager:start
CSurgeManager:start_wave
CSurgeManager:turn_to_zombie
CSurgeManager:update

Crestrictor_manager

Method Name
Crestrictor_manager:init
Crestrictor_manager:reset_restrictions

Crelease_body

Method Name
Crelease_body:init
Crelease_body:add_corpse
Crelease_body:can_release
Crelease_body:clear
Crelease_body:load
Crelease_body:moving_dead_body
Crelease_body:save

CSilence_zone

Method Name
CSilence_zone:init
CSilence_zone:reset_scheme
CSilence_zone:update

Cwound_manager

Method Name
Cwound_manager:init
Cwound_manager:eat_medkit
Cwound_manager:get_key_from_distance
Cwound_manager:hit_callback
Cwound_manager:process_fight
Cwound_manager:process_hp_wound
Cwound_manager:process_psy_wound
Cwound_manager:process_victim
Cwound_manager:unlock_medkit
Cwound_manager:update

DynamicNewsManager

Method Name
DynamicNewsManager:BoughtItems
DynamicNewsManager:BuildSentenceStalkerEnemy
DynamicNewsManager:BuildSentenceStalkerEnemy_Offline
DynamicNewsManager:CompanionAboutActor
DynamicNewsManager:CompanionAboutLevel
DynamicNewsManager:CompanionAboutLife
DynamicNewsManager:DeathByMutant
DynamicNewsManager:DeathByStalker
DynamicNewsManager:DeathBySurge
DynamicNewsManager:DumbZombie
DynamicNewsManager:FindSpeaker
DynamicNewsManager:FindSpeakerAndTarget
DynamicNewsManager:FindSpeakerAnywhere
DynamicNewsManager:FindSpeakerNoVictim
DynamicNewsManager:FindSpeakerRandom
DynamicNewsManager:FindSpeakerWithEnemy
DynamicNewsManager:FoundArtefact
DynamicNewsManager:FoundDead
DynamicNewsManager:FoundStash
DynamicNewsManager:GetLootBestItem
DynamicNewsManager:GetLootValue
DynamicNewsManager:GossipAlphaSquad
DynamicNewsManager:GossipBounty
DynamicNewsManager:GossipDeathByStalker
DynamicNewsManager:GossipDeathOfMutant
DynamicNewsManager:GossipEmissionEnd
DynamicNewsManager:GossipLoot
DynamicNewsManager:GossipNearbyActivity
DynamicNewsManager:GossipTaskDRX
DynamicNewsManager:GossipTaskLL
DynamicNewsManager:GossipTaskMS
DynamicNewsManager:GossipTaskOA
DynamicNewsManager:GossipTaskRepeatTimeout
DynamicNewsManager:GossipTime
DynamicNewsManager:GossipWeather
DynamicNewsManager:IsCommunitySame
DynamicNewsManager:IsMonoCommunity
DynamicNewsManager:IsSpecialNPC
DynamicNewsManager:IsUnknownCommunity
DynamicNewsManager:KillWounded
DynamicNewsManager:NewsToggle
DynamicNewsManager:PickCompanion
DynamicNewsManager:PickNewCompanion
DynamicNewsManager:PushToChannel
DynamicNewsManager:RadioInHeli
DynamicNewsManager:ReportByFaction
DynamicNewsManager:ReportDeathByMutant
DynamicNewsManager:ReportDeathByStalker
DynamicNewsManager:ReportDeathBySurge
DynamicNewsManager:ReportNextEmission
DynamicNewsManager:ReportZoneActivity
DynamicNewsManager:ResponseOnDeathByMutant
DynamicNewsManager:ResponseOnDeathByMutant_Fake
DynamicNewsManager:ResponseOnDeathByStalker
DynamicNewsManager:ResponseOnDeathByStalker_Fake
DynamicNewsManager:ResponseOnDeathBySurges
DynamicNewsManager:ResponseOnDeathBySurges_Fake
DynamicNewsManager:ResponseOnDumbZombie
DynamicNewsManager:ResponseOnFoundArtefact
DynamicNewsManager:ResponseOnFoundStash
DynamicNewsManager:ResponseOnGossipNearbyActivity
DynamicNewsManager:SOSBattleOffline
DynamicNewsManager:SOSDeathByMutant
DynamicNewsManager:SOSDeathByStalker
DynamicNewsManager:SOSWarfareCapture
DynamicNewsManager:SeenDeathOfMutant
DynamicNewsManager:SeenDeathOfStalker
DynamicNewsManager:SpamRandom
DynamicNewsManager:TickCompanion
DynamicNewsManager:TickNews
DynamicNewsManager:TickQuick
DynamicNewsManager:TickRandom
DynamicNewsManager:TickSpecial
DynamicNewsManager:TickTask
DynamicNewsManager:UpgradedItems
DynamicNewsManager:WelcomeToNetwork
DynamicNewsManager:init
DynamicNewsManager:destroy
DynamicNewsManager:monster_on_death_callback
DynamicNewsManager:monster_on_net_spawn
DynamicNewsManager:monster_on_respawn
DynamicNewsManager:npc_on_death_callback
DynamicNewsManager:npc_on_get_all_from_corpse
DynamicNewsManager:npc_on_hear_callback

DynamicPhantom

Method Name
DynamicPhantom:init
DynamicPhantom:net_destroy

ItemProcessor

Method Name
ItemProcessor:Create_Item
ItemProcessor:Extract_Uses
ItemProcessor:Process_Item
ItemProcessor:Random_Choice
ItemProcessor:Random_Condition
ItemProcessor:Remove_Process
ItemProcessor:init
ItemProcessor:update

LightEditor

Method Name
LightEditor:finalize
LightEditor:init
LightEditor:Close
LightEditor:Hightlight
LightEditor:InitCallBacks
LightEditor:InitControls
LightEditor:OnInput
LightEditor:OnInput_1
LightEditor:OnInput_10
LightEditor:OnInput_11
LightEditor:OnInput_12
LightEditor:OnInput_13
LightEditor:OnInput_14
LightEditor:OnInput_15
LightEditor:OnInput_16
LightEditor:OnInput_17
LightEditor:OnInput_18
LightEditor:OnInput_19
LightEditor:OnInput_2
LightEditor:OnInput_20
LightEditor:OnInput_21
LightEditor:OnInput_22
LightEditor:OnInput_23
LightEditor:OnInput_24
LightEditor:OnInput_25
LightEditor:OnInput_26
LightEditor:OnInput_27
LightEditor:OnInput_28
LightEditor:OnInput_29
LightEditor:OnInput_3
LightEditor:OnInput_30
LightEditor:OnInput_31
LightEditor:OnInput_32
LightEditor:OnInput_33
LightEditor:OnInput_34
LightEditor:OnInput_35
LightEditor:OnInput_36
LightEditor:OnInput_37
LightEditor:OnInput_38
LightEditor:OnInput_39
LightEditor:OnInput_4
LightEditor:OnInput_5
LightEditor:OnInput_6
LightEditor:OnInput_7
LightEditor:OnInput_8
LightEditor:OnInput_9
LightEditor:OnKeyboard
LightEditor:OnSelectWeather
LightEditor:Reset
LightEditor:SwitchCommand
LightEditor:SwitchValue
LightEditor:Update

PPEffector

Method Name
PPEffector:init
PPEffector:process

PatrolManager

Method Name
PatrolManager:init
PatrolManager:add_npc
PatrolManager:get_commander
PatrolManager:get_npc_command
PatrolManager:is_commander
PatrolManager:is_commander_in_meet
PatrolManager:remove_npc
PatrolManager:reset_positions
PatrolManager:set_command
PatrolManager:set_formation
PatrolManager:update

Phantom

Method Name
Phantom:init
Phantom:load
Phantom:net_destroy
Phantom:net_save_relevant
Phantom:net_spawn
Phantom:reinit
Phantom:reload
Phantom:save
Phantom:update

PhantomManager

Method Name
PhantomManager:init
PhantomManager:add_phantom
PhantomManager:remove_phantom
PhantomManager:spawn_phantom

PsyAntenna

Method Name
PsyAntenna:init
PsyAntenna:destroy
PsyAntenna:generate_phantoms
PsyAntenna:load
PsyAntenna:load_state
PsyAntenna:save
PsyAntenna:save_state
PsyAntenna:update
PsyAntenna:update_postprocess
PsyAntenna:update_psy_hit
PsyAntenna:update_sound

UI3D_Anomaly

Method Name
UI3D_Anomaly:finalize
UI3D_Anomaly:init
UI3D_Anomaly:Update

UI3D_RF

Method Name
UI3D_RF:finalize
UI3D_RF:init
UI3D_RF:Update

UIBelt

Method Name
UIBelt:finalize
UIBelt:init
UIBelt:Clear
UIBelt:InitControls
UIBelt:Refresh
UIBelt:Update

UICellContainer

Method Name
UICellContainer:AddItem
UICellContainer:AddItemInCell
UICellContainer:AddItemManual
UICellContainer:AddIndex
UICellContainer:AdjustHeightToCell
UICellContainer:AdjustWidthToCell
UICellContainer:AdjustWnd
UICellContainer:Callback
UICellContainer:EnableScrolling
UICellContainer:FindFreeCell
UICellContainer:FindSimilar
UICellContainer:FreeRoom
UICellContainer:GetCellCost
UICellContainer:GetCell_Focused
UICellContainer:GetCell_ID
UICellContainer:GetCell_SEC
UICellContainer:GetCell_Selected
UICellContainer:GetID
UICellContainer:GetObj
UICellContainer:GetSortMethod
UICellContainer:Grow
UICellContainer:InitControls
UICellContainer:IsCellVisible
UICellContainer:IsCursorOverWindow
UICellContainer:IsFreeRoom
UICellContainer:IsShown
UICellContainer:IsTradable
UICellContainer:OnKeyboard
UICellContainer:On_Drag
UICellContainer:On_Hover
UICellContainer:On_Mouse1
UICellContainer:On_Mouse1_DB
UICellContainer:On_Mouse2
UICellContainer:On_Scroll
UICellContainer:On_Select
UICellContainer:Print
UICellContainer:Reinit
UICellContainer:RemoveIndex
UICellContainer:RemoveItem
UICellContainer:RemoveItemManual
UICellContainer:RemoveItem_byID
UICellContainer:Reset
UICellContainer:Scroll_DragDrop_Ctrl
UICellContainer:Scroll_GetHeight
UICellContainer:Scroll_Pad_Ctrl
UICellContainer:Scroll_Reinit
UICellContainer:Scroll_SetPos
UICellContainer:SetBackground
UICellContainer:SetGridSpecs
UICellContainer:Show
UICellContainer:TakeRoom
UICellContainer:TransferItem
UICellContainer:Update
UICellContainer:UpdateItem
UICellContainer:init

UICellItem

Method Name
UICellItem:AddChild
UICellItem:Add_Attachements
UICellItem:Add_Counter
UICellItem:Add_CustomText
UICellItem:Add_Icon
UICellItem:Add_Layers
UICellItem:Add_ProgressBar
UICellItem:Add_Shadow
UICellItem:Add_Upgrade
UICellItem:Check_TradeMode
UICellItem:Colorize
UICellItem:CountChilds
UICellItem:Create_Layer
UICellItem:GetCost
UICellItem:GetXML
UICellItem:HasChild
UICellItem:Highlight
UICellItem:InitControls
UICellItem:IsCursorOverWindow
UICellItem:IsShown
UICellItem:PopChild
UICellItem:Print
UICellItem:Reset
UICellItem:ResetToChild
UICellItem:Set
UICellItem:Show
UICellItem:Update
UICellItem:init

UICellProperties

Method Name
UICellProperties:finalize
UICellProperties:init
UICellProperties:AddItemToList
UICellProperties:FillList
UICellProperties:InitCallBacks
UICellProperties:InitControls
UICellProperties:OnHide
UICellProperties:OnKeyboard
UICellProperties:OnListItemClicked
UICellProperties:OnListItemDbClicked
UICellProperties:Reset
UICellProperties:Update

UICellProperties_item

Method Name
UICellProperties_item:finalize
UICellProperties_item:init

UICompanionInv

Method Name
UICompanionInv:finalize
UICompanionInv:init
UICompanionInv:Close
UICompanionInv:Delay
UICompanionInv:InitCallBacks
UICompanionInv:InitControls
UICompanionInv:InitInventoryCells
UICompanionInv:OnBtn_GiveAll
UICompanionInv:OnBtn_TakeAll
UICompanionInv:OnInvClicked_comp
UICompanionInv:OnInvClicked_player
UICompanionInv:OnKeyboard
UICompanionInv:Reset
UICompanionInv:ResetWeight
UICompanionInv:SetHint
UICompanionInv:SetMsg
UICompanionInv:Update

UICompanionList

Method Name
UICompanionList:finalize
UICompanionList:init
UICompanionList:InitControls
UICompanionList:Update

UICook

Method Name
UICook:finalize
UICook:init
UICook:CheckAvail
UICook:CheckAvailFuel
UICook:CheckAvail_main
UICook:Close
UICook:GetAvail
UICook:GetAvailFuel
UICook:GetSelectedMeal
UICook:InitCallBacks
UICook:InitControls
UICook:Load_ActorItems
UICook:Load_MealList
UICook:Load_MealRecipes
UICook:OnCook
UICook:OnKeyboard
UICook:On_CC_Mouse1
UICook:Reset
UICook:Update

UICreateStash

Method Name
UICreateStash:finalize
UICreateStash:init
UICreateStash:Close
UICreateStash:InitCallBacks
UICreateStash:InitControls
UICreateStash:OnAccept
UICreateStash:OnKeyboard
UICreateStash:Reset
UICreateStash:Update

UIDebugMain

Method Name
UIDebugMain:finalize
UIDebugMain:init
UIDebugMain:Close
UIDebugMain:Execute
UIDebugMain:GetColor
UIDebugMain:InitCallBacks
UIDebugMain:InitControls
UIDebugMain:OnConsoleInput
UIDebugMain:OnKeyboard
UIDebugMain:OnList
UIDebugMain:OnList_action
UIDebugMain:OnList_editor
UIDebugMain:OnList_target
UIDebugMain:OnList_toggle
UIDebugMain:Reset
UIDebugMain:SendOutput
UIDebugMain:SendOutputList

UIDebug_Executer

Method Name
UIDebug_Executer:finalize
UIDebug_Executer:init
UIDebug_Executer:Close
UIDebug_Executer:InitCallBacks
UIDebug_Executer:InitControls
UIDebug_Executer:OnExecute
UIDebug_Executer:OnKeyboard
UIDebug_Executer:OnLogicRevert
UIDebug_Executer:OnLogicSet
UIDebug_Executer:Reset
UIDebug_Executer:SetMsg
UIDebug_Executer:Update

UIDebug_FactionSwitch

Method Name
UIDebug_FactionSwitch:finalize
UIDebug_FactionSwitch:init
UIDebug_FactionSwitch:Close
UIDebug_FactionSwitch:InitControls
UIDebug_FactionSwitch:OnButton_Faction
UIDebug_FactionSwitch:OnKeyboard
UIDebug_FactionSwitch:Reset

UIDebug_ItemSpawn

Method Name
UIDebug_ItemSpawn:finalize
UIDebug_ItemSpawn:init
UIDebug_ItemSpawn:Close
UIDebug_ItemSpawn:InitCallBacks
UIDebug_ItemSpawn:InitControls
UIDebug_ItemSpawn:InitItems
UIDebug_ItemSpawn:OnButton_Inv
UIDebug_ItemSpawn:OnButton_Name
UIDebug_ItemSpawn:OnButton_Point
UIDebug_ItemSpawn:OnItemList
UIDebug_ItemSpawn:OnItemType
UIDebug_ItemSpawn:OnKeyboard
UIDebug_ItemSpawn:On_CC_Mouse1
UIDebug_ItemSpawn:Reset
UIDebug_ItemSpawn:SetMsg
UIDebug_ItemSpawn:Setup
UIDebug_ItemSpawn:Spawn
UIDebug_ItemSpawn:Update

UIDebug_ObjSpawn

Method Name
UIDebug_ObjSpawn:finalize
UIDebug_ObjSpawn:init
UIDebug_ObjSpawn:Close
UIDebug_ObjSpawn:InitCallBacks
UIDebug_ObjSpawn:InitControls
UIDebug_ObjSpawn:InitObjects
UIDebug_ObjSpawn:OnButton_Name
UIDebug_ObjSpawn:OnButton_Nearby
UIDebug_ObjSpawn:OnButton_Point
UIDebug_ObjSpawn:OnButton_Smart
UIDebug_ObjSpawn:OnKeyboard
UIDebug_ObjSpawn:OnList_Object
UIDebug_ObjSpawn:OnList_ObjectType
UIDebug_ObjSpawn:OnList_level
UIDebug_ObjSpawn:Reset
UIDebug_ObjSpawn:SetMsg
UIDebug_ObjSpawn:Setup
UIDebug_ObjSpawn:Spawn
UIDebug_ObjSpawn:Update

UIHint

Method Name
UIHint:init
UIHint:InitControls
UIHint:Pass
UIHint:Show
UIHint:Update

UIIndicators

Method Name
UIIndicators:finalize
UIIndicators:init
UIIndicators:Clear
UIIndicators:InitControls
UIIndicators:Update

UIInfoItem

Method Name
UIInfoItem:init
UIInfoItem:GetUpgrades
UIInfoItem:InitControls
UIInfoItem:IsShown
UIInfoItem:Pass
UIInfoItem:Reset
UIInfoItem:Reset_Y
UIInfoItem:Show
UIInfoItem:Sync_Finale
UIInfoItem:Sync_H
UIInfoItem:Sync_Y
UIInfoItem:Update

UIInfoUpgr

Method Name
UIInfoUpgr:init
UIInfoUpgr:ExtractFunctor
UIInfoUpgr:InitControls
UIInfoUpgr:IsShown
UIInfoUpgr:Pass
UIInfoUpgr:Reset
UIInfoUpgr:Show
UIInfoUpgr:Sync_H
UIInfoUpgr:Sync_Y
UIInfoUpgr:Update

UIInventory

Method Name
UIInventory:Action_Attach
UIInventory:Action_Custom
UIInventory:Action_Detach_GL
UIInventory:Action_Detach_Scope
UIInventory:Action_Detach_Silencer
UIInventory:Action_Donate
UIInventory:Action_Drop
UIInventory:Action_Drop_All
UIInventory:Action_Equip
UIInventory:Action_Move
UIInventory:Action_Move_All
UIInventory:Action_UnEquip
UIInventory:Action_Unload
UIInventory:Action_Use
UIInventory:CheckItem
UIInventory:Close
UIInventory:Cond_Attach
UIInventory:Cond_Childs
UIInventory:Cond_Detach_GL
UIInventory:Cond_Detach_Scope
UIInventory:Cond_Detach_Silencer
UIInventory:Cond_Equip
UIInventory:Cond_Move
UIInventory:Cond_NotQuest
UIInventory:Cond_Quest
UIInventory:Cond_Unload
UIInventory:Cond_Use
UIInventory:Cont_Custom
UIInventory:DB_Custom
UIInventory:Discard
UIInventory:GetPartner
UIInventory:Highlight
UIInventory:IMode_Init
UIInventory:IMode_RefreshInventories
UIInventory:IMode_ResetInventories
UIInventory:InitCallbacks
UIInventory:InitControls
UIInventory:InitProperties
UIInventory:IsInvOwner
UIInventory:IsMode
UIInventory:Item_On_Mode
UIInventory:LMode_Init
UIInventory:LMode_PutAll
UIInventory:LMode_RefreshInventories
UIInventory:LMode_ResetInventories
UIInventory:LMode_ResetNPCInventory
UIInventory:LMode_TakeAll
UIInventory:LMode_TransferInfo
UIInventory:Mode_Custom
UIInventory:Name_Attach
UIInventory:Name_Custom
UIInventory:Name_Equip
UIInventory:Name_Move
UIInventory:Name_UnEquip
UIInventory:OnKeyboard
UIInventory:On_CC_Add
UIInventory:On_CC_DragDrop
UIInventory:On_CC_Hover
UIInventory:On_CC_Mouse1
UIInventory:On_CC_Mouse1_DB
UIInventory:On_CC_Mouse2
UIInventory:On_CC_Remove
UIInventory:On_CC_Trasfer
UIInventory:On_Item_Exchange
UIInventory:On_Item_Update
UIInventory:On_Sort
UIInventory:ParseInventory
UIInventory:ParseInventory_Companion
UIInventory:Picker_IsFocused
UIInventory:Picker_OwnerCell
UIInventory:Picker_Ownership
UIInventory:Picker_Refresh
UIInventory:Picker_Toggle
UIInventory:Picker_Update
UIInventory:PlaySND
UIInventory:Print
UIInventory:RMode_EvaluateUpgr
UIInventory:RMode_EvaluateUpgrAll
UIInventory:RMode_Init
UIInventory:RMode_InitElements
UIInventory:RMode_InitItem
UIInventory:RMode_InitItemIcon
UIInventory:RMode_OnRepair
UIInventory:RMode_OnUpgrade
UIInventory:RMode_RepairYes
UIInventory:RMode_UpgradeYes
UIInventory:Reset
UIInventory:SetHint
UIInventory:TMode_Buy
UIInventory:TMode_Init
UIInventory:TMode_InitProfile
UIInventory:TMode_RefreshInventories
UIInventory:TMode_ResetInventories
UIInventory:TMode_Sell
UIInventory:TMode_UpdatePrice
UIInventory:UnHighlight_All
UIInventory:Update
UIInventory:UpdateBelt
UIInventory:UpdateCharacter
UIInventory:UpdateInfo
UIInventory:UpdateInventories
UIInventory:UpdateItems
UIInventory:UpdateQuick
UIInventory:UpdateSlots
UIInventory:UpdateStats
UIInventory:UpdateWeight
UIInventory:ValidOwner
UIInventory:finalize
UIInventory:init
UIInventory:actor_item_to_belt
UIInventory:actor_item_to_ruck
UIInventory:actor_item_to_slot
UIInventory:actor_on_item_drop
UIInventory:actor_on_item_put_in_box
UIInventory:actor_on_item_take_from_box
UIInventory:actor_on_item_use
UIInventory:actor_on_net_destroy
UIInventory:highlight_section_in_slot
UIInventory:npc_on_item_drop
UIInventory:npc_on_item_take
UIInventory:npc_on_use
UIInventory:physic_object_on_use_callback

UIItemEditor

Method Name
UIItemEditor:Close
UIItemEditor:GetParameterValue
UIItemEditor:GetStringByType
UIItemEditor:InitCallbacks
UIItemEditor:InitControls
UIItemEditor:IsInvalidValue
UIItemEditor:OnButton_Apply
UIItemEditor:OnButton_Copy
UIItemEditor:OnButton_Paste
UIItemEditor:OnButton_Reset
UIItemEditor:OnInput
UIItemEditor:OnInput_1
UIItemEditor:OnInput_10
UIItemEditor:OnInput_11
UIItemEditor:OnInput_12
UIItemEditor:OnInput_13
UIItemEditor:OnInput_14
UIItemEditor:OnInput_15
UIItemEditor:OnInput_16
UIItemEditor:OnInput_17
UIItemEditor:OnInput_18
UIItemEditor:OnInput_19
UIItemEditor:OnInput_2
UIItemEditor:OnInput_20
UIItemEditor:OnInput_21
UIItemEditor:OnInput_22
UIItemEditor:OnInput_23
UIItemEditor:OnInput_24
UIItemEditor:OnInput_25
UIItemEditor:OnInput_26
UIItemEditor:OnInput_27
UIItemEditor:OnInput_28
UIItemEditor:OnInput_29
UIItemEditor:OnInput_3
UIItemEditor:OnInput_30
UIItemEditor:OnInput_31
UIItemEditor:OnInput_32
UIItemEditor:OnInput_33
UIItemEditor:OnInput_34
UIItemEditor:OnInput_35
UIItemEditor:OnInput_36
UIItemEditor:OnInput_37
UIItemEditor:OnInput_38
UIItemEditor:OnInput_39
UIItemEditor:OnInput_4
UIItemEditor:OnInput_40
UIItemEditor:OnInput_41
UIItemEditor:OnInput_42
UIItemEditor:OnInput_43
UIItemEditor:OnInput_44
UIItemEditor:OnInput_45
UIItemEditor:OnInput_46
UIItemEditor:OnInput_47
UIItemEditor:OnInput_48
UIItemEditor:OnInput_49
UIItemEditor:OnInput_5
UIItemEditor:OnInput_50
UIItemEditor:OnInput_51
UIItemEditor:OnInput_52
UIItemEditor:OnInput_53
UIItemEditor:OnInput_54
UIItemEditor:OnInput_55
UIItemEditor:OnInput_56
UIItemEditor:OnInput_57
UIItemEditor:OnInput_58
UIItemEditor:OnInput_59
UIItemEditor:OnInput_6
UIItemEditor:OnInput_60
UIItemEditor:OnInput_61
UIItemEditor:OnInput_62
UIItemEditor:OnInput_63
UIItemEditor:OnInput_64
UIItemEditor:OnInput_65
UIItemEditor:OnInput_66
UIItemEditor:OnInput_67
UIItemEditor:OnInput_68
UIItemEditor:OnInput_69
UIItemEditor:OnInput_7
UIItemEditor:OnInput_70
UIItemEditor:OnInput_71
UIItemEditor:OnInput_72
UIItemEditor:OnInput_73
UIItemEditor:OnInput_74
UIItemEditor:OnInput_75
UIItemEditor:OnInput_76
UIItemEditor:OnInput_77
UIItemEditor:OnInput_78
UIItemEditor:OnInput_79
UIItemEditor:OnInput_8
UIItemEditor:OnInput_80
UIItemEditor:OnInput_9
UIItemEditor:OnKeyboard
UIItemEditor:Refresh_Item
UIItemEditor:ResetComparison
UIItemEditor:ResetList
UIItemEditor:ResetParameters
UIItemEditor:Send_MSG
UIItemEditor:SetHelp
UIItemEditor:SetHint
UIItemEditor:SetParameterValue
UIItemEditor:SwitchParam
UIItemEditor:SwitchValue
UIItemEditor:SwitchValueGroup
UIItemEditor:Update
UIItemEditor:Update_Pending
UIItemEditor:finalize
UIItemEditor:init

UIItemSheet

Method Name
UIItemSheet:finalize
UIItemSheet:init
UIItemSheet:AddContainer
UIItemSheet:AddIcon
UIItemSheet:AddLine
UIItemSheet:AddSpace
UIItemSheet:AddSpec
UIItemSheet:AddStat
UIItemSheet:AddText
UIItemSheet:AddUpgrades
UIItemSheet:Close
UIItemSheet:InitCallBacks
UIItemSheet:InitControls
UIItemSheet:OnKeyboard
UIItemSheet:Reset
UIItemSheet:Update

UILightControl

Method Name
UILightControl:finalize
UILightControl:init
UILightControl:Callback_Track
UILightControl:Close
UILightControl:InitControls
UILightControl:OnKeyboard
UILightControl:Update

UILoadDialog

Method Name
UILoadDialog:finalize
UILoadDialog:init
UILoadDialog:AddItemToList
UILoadDialog:FillList
UILoadDialog:InitCallBacks
UILoadDialog:InitControls
UILoadDialog:OnButton_back_clicked
UILoadDialog:OnButton_del_clicked
UILoadDialog:OnButton_load_clicked
UILoadDialog:OnKeyboard
UILoadDialog:OnListItemClicked
UILoadDialog:OnListItemDbClicked
UILoadDialog:OnMsgYes
UILoadDialog:SelectNextItem
UILoadDialog:load_game_internal

UIMapKit

Method Name
UIMapKit:finalize
UIMapKit:init
UIMapKit:Close
UIMapKit:InitCallBacks
UIMapKit:InitControls
UIMapKit:OnKeyboard
UIMapKit:OnNext
UIMapKit:OnPrevious
UIMapKit:Reset

UIMutantLoot

Method Name
UIMutantLoot:finalize
UIMutantLoot:init
UIMutantLoot:Close
UIMutantLoot:FillList
UIMutantLoot:InitCallBacks
UIMutantLoot:InitControls
UIMutantLoot:Loot
UIMutantLoot:OnButton_LootAll
UIMutantLoot:OnButton_LootSelected
UIMutantLoot:OnKeyboard
UIMutantLoot:On_CC_Mouse1
UIMutantLoot:Reset
UIMutantLoot:SetMutantImage
UIMutantLoot:SetMutantState
UIMutantLoot:Update

UINewGame

Method Name
UINewGame:finalize
UINewGame:init
UINewGame:GetAxis_Icon
UINewGame:LoadDifficulty
UINewGame:LoadEconomy
UINewGame:LoadFaction
UINewGame:LoadHardcoreLives
UINewGame:LoadHardcoreRegen
UINewGame:LoadIcon
UINewGame:LoadLoadout
UINewGame:LoadMap
UINewGame:LoadTimer
UINewGame:Main_CallBacks
UINewGame:Main_Controls
UINewGame:OnCheckResetList
UINewGame:OnCheckSetAzazel
UINewGame:OnCheckSetStory
UINewGame:OnCheckSetSurvival
UINewGame:OnCheckSetWarfare
UINewGame:OnFactionClicked
UINewGame:OnFactionSelect
UINewGame:OnFaction_army
UINewGame:OnFaction_bandit
UINewGame:OnFaction_csky
UINewGame:OnFaction_dolg
UINewGame:OnFaction_ecolog
UINewGame:OnFaction_freedom
UINewGame:OnFaction_greh
UINewGame:OnFaction_isg
UINewGame:OnFaction_killer
UINewGame:OnFaction_monolith
UINewGame:OnFaction_renegade
UINewGame:OnFaction_stalker
UINewGame:OnFaction_zombied
UINewGame:OnIconClicked
UINewGame:OnIconSelect
UINewGame:OnIcon_1
UINewGame:OnIcon_10
UINewGame:OnIcon_11
UINewGame:OnIcon_12
UINewGame:OnIcon_13
UINewGame:OnIcon_14
UINewGame:OnIcon_15
UINewGame:OnIcon_16
UINewGame:OnIcon_17
UINewGame:OnIcon_18
UINewGame:OnIcon_19
UINewGame:OnIcon_2
UINewGame:OnIcon_20
UINewGame:OnIcon_21
UINewGame:OnIcon_22
UINewGame:OnIcon_23
UINewGame:OnIcon_24
UINewGame:OnIcon_25
UINewGame:OnIcon_26
UINewGame:OnIcon_27
UINewGame:OnIcon_28
UINewGame:OnIcon_29
UINewGame:OnIcon_3
UINewGame:OnIcon_30
UINewGame:OnIcon_31
UINewGame:OnIcon_32
UINewGame:OnIcon_33
UINewGame:OnIcon_34
UINewGame:OnIcon_35
UINewGame:OnIcon_36
UINewGame:OnIcon_37
UINewGame:OnIcon_38
UINewGame:OnIcon_39
UINewGame:OnIcon_4
UINewGame:OnIcon_40
UINewGame:OnIcon_41
UINewGame:OnIcon_42
UINewGame:OnIcon_43
UINewGame:OnIcon_44
UINewGame:OnIcon_45
UINewGame:OnIcon_46
UINewGame:OnIcon_47
UINewGame:OnIcon_48
UINewGame:OnIcon_49
UINewGame:OnIcon_5
UINewGame:OnIcon_50
UINewGame:OnIcon_6
UINewGame:OnIcon_7
UINewGame:OnIcon_8
UINewGame:OnIcon_9
UINewGame:OnKeyboard
UINewGame:OnQuit
UINewGame:OnRandomize
UINewGame:OnSelectDifficulty
UINewGame:OnSelectEconomy
UINewGame:OnSelectHardcoreLives
UINewGame:OnSelectHardcoreRegen
UINewGame:OnSelectMap
UINewGame:OnSelectTimer
UINewGame:OnStartGame
UINewGame:On_CC_Mouse1
UINewGame:PopupFaction_Callbacks
UINewGame:PopupFaction_Controls
UINewGame:PopupFaction_Show
UINewGame:PopupIcon_Callbacks
UINewGame:PopupIcon_Controls
UINewGame:PopupIcon_Show
UINewGame:Update
UINewGame:UpdateAll
UINewGame:UpdateDescr
UINewGame:UpdateFaction
UINewGame:UpdateIcon
UINewGame:UpdateMap
UINewGame:UpdateMoney

UINumpad

Method Name
UINumpad:finalize
UINumpad:init
UINumpad:AddNumber
UINumpad:Close
UINumpad:InitCallBacks
UINumpad:InitControls
UINumpad:OnButton_0_clicked
UINumpad:OnButton_1_clicked
UINumpad:OnButton_2_clicked
UINumpad:OnButton_3_clicked
UINumpad:OnButton_4_clicked
UINumpad:OnButton_5_clicked
UINumpad:OnButton_6_clicked
UINumpad:OnButton_7_clicked
UINumpad:OnButton_8_clicked
UINumpad:OnButton_9_clicked
UINumpad:OnButton_OK_clicked
UINumpad:OnButton_backspace_clicked
UINumpad:OnButton_c_clicked
UINumpad:OnKeyboard

UIOptions

Method Name
UIOptions:finalize
UIOptions:init
UIOptions:CacheValue
UIOptions:Callback_BtnAll
UIOptions:Callback_Button
UIOptions:Callback_Check
UIOptions:Callback_Input
UIOptions:Callback_List
UIOptions:Callback_Preset
UIOptions:Callback_Radio
UIOptions:Callback_Track
UIOptions:Callback_Tree
UIOptions:GetContent
UIOptions:GetCurrentValue
UIOptions:GetDefaultValue
UIOptions:GetOption
UIOptions:GetValue
UIOptions:InitCallBacks
UIOptions:InitControls
UIOptions:OnButton_Accept
UIOptions:OnButton_Cancel
UIOptions:OnButton_Default
UIOptions:OnButton_Reset
UIOptions:OnKeyboard
UIOptions:On_Accept
UIOptions:On_Cancel
UIOptions:On_Discard
UIOptions:Register_BtnAll
UIOptions:Register_Button
UIOptions:Register_Cap
UIOptions:Register_Check
UIOptions:Register_Desc
UIOptions:Register_Image
UIOptions:Register_Input
UIOptions:Register_Line
UIOptions:Register_List
UIOptions:Register_Preset
UIOptions:Register_Radio
UIOptions:Register_Slide
UIOptions:Register_Title
UIOptions:Register_Tree
UIOptions:Reset
UIOptions:Reset_last_opt
UIOptions:Reset_opt
UIOptions:Stacker
UIOptions:Update
UIOptions:UpdatePending

UIRecipe

Method Name
UIRecipe:finalize
UIRecipe:init
UIRecipe:Close
UIRecipe:InitCallBacks
UIRecipe:InitControls
UIRecipe:LoadRecipes
UIRecipe:OnKeyboard
UIRecipe:Reset
UIRecipe:Update
UIRepair:finalize
UIRepair:init
UIRepair:InitCallBacks
UIRepair:InitControls
UIRepair:InitInventory
UIRepair:OnCancel
UIRepair:OnItemSelect
UIRepair:OnKeyboard
UIRepair:OnRepair
UIRepair:On_CC_Mouse1
UIRepair:Reset
UIRepair:Update

UISaveDialog

Method Name
UISaveDialog:finalize
UISaveDialog:init
UISaveDialog:AddItemToList
UISaveDialog:FillList
UISaveDialog:InitCallBacks
UISaveDialog:InitControls
UISaveDialog:OnButton_cancel_clicked
UISaveDialog:OnButton_del_clicked
UISaveDialog:OnButton_ok_clicked
UISaveDialog:OnKeyboard
UISaveDialog:OnListItemClicked
UISaveDialog:OnMsgYes
UISaveDialog:SaveFile
UISaveDialog:delete_selected_file

UISleep

Method Name
UISleep:finalize
UISleep:init
UISleep:Close
UISleep:InitCallbacks
UISleep:InitControls
UISleep:Initialize
UISleep:OnButtonSleep
UISleep:OnKeyboard
UISleep:OnTrackButton
UISleep:TestAndShow
UISleep:Update

UIWheelAmmo

Method Name
UIWheelAmmo:finalize
UIWheelAmmo:init
UIWheelAmmo:Close
UIWheelAmmo:InitCallBacks
UIWheelAmmo:InitControls
UIWheelAmmo:OnAmmo
UIWheelAmmo:OnKeyboard
UIWheelAmmo:Reset
UIWheelAmmo:SwitchNextAmmo
UIWheelAmmo:Update

UIWheelCompanion

Method Name
UIWheelCompanion:finalize
UIWheelCompanion:init
UIWheelCompanion:Close
UIWheelCompanion:InitCallBacks
UIWheelCompanion:InitControls
UIWheelCompanion:OnKeyboard
UIWheelCompanion:Order
UIWheelCompanion:Reset
UIWheelCompanion:Update

UIWorkshop

Method Name
UIWorkshop:finalize
UIWorkshop:init
UIWorkshop:Close
UIWorkshop:InitCallBacks
UIWorkshop:InitControls
UIWorkshop:OnButton_craft
UIWorkshop:OnButton_repair
UIWorkshop:OnButton_state
UIWorkshop:OnButton_upgrade
UIWorkshop:Reset

UIWorkshopCraft

Method Name
UIWorkshopCraft:finalize
UIWorkshopCraft:init
UIWorkshopCraft:Close
UIWorkshopCraft:Craft
UIWorkshopCraft:InitCallBacks
UIWorkshopCraft:InitControls
UIWorkshopCraft:ListItems
UIWorkshopCraft:ListRecipes
UIWorkshopCraft:LoadRecipes
UIWorkshopCraft:OnKeyboard
UIWorkshopCraft:On_CC_Mouse1
UIWorkshopCraft:Reset
UIWorkshopCraft:ShowComponents
UIWorkshopCraft:Update
UIWorkshopCraft:UpdateItem

UIWorkshopRepair

Method Name
UIWorkshopRepair:finalize
UIWorkshopRepair:init
UIWorkshopRepair:Close
UIWorkshopRepair:InitCallBacks
UIWorkshopRepair:InitControls
UIWorkshopRepair:ListInventory
UIWorkshopRepair:ListPartScheme
UIWorkshopRepair:ListSpareParts
UIWorkshopRepair:OnKeyboard
UIWorkshopRepair:On_CC_Mouse1
UIWorkshopRepair:Repair
UIWorkshopRepair:ReplacePart
UIWorkshopRepair:Reset
UIWorkshopRepair:Update
UIWorkshopRepair:UpdateToolkits

UIWorkshopState

Method Name
UIWorkshopState:finalize
UIWorkshopState:init
UIWorkshopState:Close
UIWorkshopState:InitCallBacks
UIWorkshopState:InitControls
UIWorkshopState:OnKeyboard
UIWorkshopState:Reset

UIWorkshopUpgrade

Method Name
UIWorkshopUpgrade:finalize
UIWorkshopUpgrade:init
UIWorkshopUpgrade:Close
UIWorkshopUpgrade:CollectUpgradekits
UIWorkshopUpgrade:DischargeKit
UIWorkshopUpgrade:EvaluateUpgrade
UIWorkshopUpgrade:EvaluateUpgrades
UIWorkshopUpgrade:GetWorkshopkit
UIWorkshopUpgrade:InitCallBacks
UIWorkshopUpgrade:InitControls
UIWorkshopUpgrade:ListUpgradeTree
UIWorkshopUpgrade:LoadInventory
UIWorkshopUpgrade:OnKeyboard
UIWorkshopUpgrade:On_CC_Mouse1
UIWorkshopUpgrade:Reset
UIWorkshopUpgrade:SetkitInfo
UIWorkshopUpgrade:Update
UIWorkshopUpgrade:Upgrade

WeatherEditor

Method Name
WeatherEditor:AddToList
WeatherEditor:Apply
WeatherEditor:ClearMomentsInRange
WeatherEditor:Close
WeatherEditor:CurrentMoment
WeatherEditor:Discard
WeatherEditor:GetNearestMoment
WeatherEditor:GetStringByType
WeatherEditor:GetTimeRange
WeatherEditor:HasChanges
WeatherEditor:InitCallBacks
WeatherEditor:InitControls
WeatherEditor:IsInvalidValue
WeatherEditor:IsList
WeatherEditor:Lerp
WeatherEditor:LerpMoment
WeatherEditor:MSG
WeatherEditor:OnBTN_Clear
WeatherEditor:OnBTN_Clear_Moment
WeatherEditor:OnBTN_Copy
WeatherEditor:OnBTN_Copy_Param
WeatherEditor:OnBTN_Exit
WeatherEditor:OnBTN_Help
WeatherEditor:OnBTN_Paste
WeatherEditor:OnBTN_Paste_Param
WeatherEditor:OnBTN_Resume
WeatherEditor:OnBTN_Save
WeatherEditor:OnKeyboard
WeatherEditor:On_Param
WeatherEditor:On_Time
WeatherEditor:On_Weather
WeatherEditor:ParseFromString
WeatherEditor:PauseEngine
WeatherEditor:Print
WeatherEditor:Refresh
WeatherEditor:Reset
WeatherEditor:Reset_FolderList
WeatherEditor:ReviseTime
WeatherEditor:SaveToFile
WeatherEditor:ScrollToElement
WeatherEditor:SetHint
WeatherEditor:StringToTime
WeatherEditor:SwitchParam
WeatherEditor:SwitchValue
WeatherEditor:SwitchValueGroup
WeatherEditor:TimeToString
WeatherEditor:Update
WeatherEditor:Viewer_Exit
WeatherEditor:Viewer_Pause
WeatherEditor:Viewer_Play
WeatherEditor:Viewer_Start
WeatherEditor:Viewer_Update
WeatherEditor:Viewer_Value
WeatherEditor:finalize
WeatherEditor:init

WeatherManager

Method Name
WeatherManager:Print
WeatherManager:init
WeatherManager:apply_dof
WeatherManager:change_period
WeatherManager:distant_storm
WeatherManager:finalize
WeatherManager:forced_weather_change
WeatherManager:get_curr_ambient
WeatherManager:get_curr_weather
WeatherManager:get_curr_weather_preset
WeatherManager:get_hour_as_string
WeatherManager:get_moon_phase
WeatherManager:get_next_weather_cycle
WeatherManager:inside_boundaries
WeatherManager:is_next_change_date
WeatherManager:launch_meteorites
WeatherManager:lightning
WeatherManager:load_state
WeatherManager:meteorites
WeatherManager:reset
WeatherManager:reset_change_date
WeatherManager:save_state
WeatherManager:select_weather
WeatherManager:set_brightness_boosts
WeatherManager:stop_meteorites
WeatherManager:update

WpnHudEditor

Method Name
WpnHudEditor:ApplyParameterValue
WpnHudEditor:CleanMemo
WpnHudEditor:Close
WpnHudEditor:GetParameterValue
WpnHudEditor:GetStringByType
WpnHudEditor:InitCallBacks
WpnHudEditor:InitControls
WpnHudEditor:IsInvalidValue
WpnHudEditor:OnButtonAlign
WpnHudEditor:OnButtonCopy
WpnHudEditor:OnButtonPaste
WpnHudEditor:OnButtonResume
WpnHudEditor:OnButtonSave
WpnHudEditor:OnInput
WpnHudEditor:OnInput_1
WpnHudEditor:OnInput_10
WpnHudEditor:OnInput_11
WpnHudEditor:OnInput_12
WpnHudEditor:OnInput_13
WpnHudEditor:OnInput_14
WpnHudEditor:OnInput_15
WpnHudEditor:OnInput_16
WpnHudEditor:OnInput_17
WpnHudEditor:OnInput_18
WpnHudEditor:OnInput_19
WpnHudEditor:OnInput_2
WpnHudEditor:OnInput_20
WpnHudEditor:OnInput_21
WpnHudEditor:OnInput_22
WpnHudEditor:OnInput_23
WpnHudEditor:OnInput_24
WpnHudEditor:OnInput_25
WpnHudEditor:OnInput_26
WpnHudEditor:OnInput_27
WpnHudEditor:OnInput_28
WpnHudEditor:OnInput_29
WpnHudEditor:OnInput_3
WpnHudEditor:OnInput_30
WpnHudEditor:OnInput_31
WpnHudEditor:OnInput_32
WpnHudEditor:OnInput_33
WpnHudEditor:OnInput_34
WpnHudEditor:OnInput_35
WpnHudEditor:OnInput_36
WpnHudEditor:OnInput_37
WpnHudEditor:OnInput_38
WpnHudEditor:OnInput_39
WpnHudEditor:OnInput_4
WpnHudEditor:OnInput_40
WpnHudEditor:OnInput_41
WpnHudEditor:OnInput_42
WpnHudEditor:OnInput_43
WpnHudEditor:OnInput_44
WpnHudEditor:OnInput_45
WpnHudEditor:OnInput_46
WpnHudEditor:OnInput_47
WpnHudEditor:OnInput_48
WpnHudEditor:OnInput_49
WpnHudEditor:OnInput_5
WpnHudEditor:OnInput_50
WpnHudEditor:OnInput_51
WpnHudEditor:OnInput_52
WpnHudEditor:OnInput_53
WpnHudEditor:OnInput_54
WpnHudEditor:OnInput_55
WpnHudEditor:OnInput_56
WpnHudEditor:OnInput_57
WpnHudEditor:OnInput_58
WpnHudEditor:OnInput_6
WpnHudEditor:OnInput_7
WpnHudEditor:OnInput_8
WpnHudEditor:OnInput_9
WpnHudEditor:OnKeyboard
WpnHudEditor:Reset
WpnHudEditor:Send_MSG
WpnHudEditor:SetParameterValue
WpnHudEditor:ShowHint
WpnHudEditor:SwitchParam
WpnHudEditor:SwitchValue
WpnHudEditor:SwitchValueGroup
WpnHudEditor:Update
WpnHudEditor:finalize
WpnHudEditor:init

XmlParser

Method Name
XmlParser:FromXmlString
XmlParser:ParseArgs
XmlParser:ParseXmlText
XmlParser:ToXmlString
XmlParser:loadFile

action_abuse_hit

Method Name
action_abuse_hit:init
action_abuse_hit:execute
action_abuse_hit:finalize
action_abuse_hit:initialize

action_animpoint

Method Name
action_animpoint:init
action_animpoint:execute
action_animpoint:finalize
action_animpoint:initialize
action_animpoint:net_destroy

action_beh

Method Name
action_beh:init
action_beh:beh_cover
action_beh:beh_move
action_beh:beh_path
action_beh:beh_wait
action_beh:fill_approved_actions
action_beh:finalize
action_beh:get_current_waypoint
action_beh:increment_waypoint_index
action_beh:initialize
action_beh:next_waypoint_index
action_beh:set_desired_target
action_beh:set_state

action_car

Method Name
action_car:init
action_car:at_target_walkpoint
action_car:car_explode
action_car:change_fire_pts
action_car:destroy_car
action_car:fast_update
action_car:fastcall
action_car:fire_arrival_callback
action_car:get_nearest_walkpoint
action_car:get_next_firepoint
action_car:get_next_walkpoint
action_car:go_to_walkpoint
action_car:net_destroy
action_car:reset_scheme
action_car:rot_to_firepoint
action_car:save
action_car:set_shooting
action_car:set_signal
action_car:start_car
action_car:stop_car
action_car:update
action_car:walk_arrival_callback

action_close_combat

Method Name
action_close_combat:evaluate

action_commander

Method Name
action_commander:init
action_commander:activate_scheme
action_commander:death_callback
action_commander:deactivate
action_commander:execute
action_commander:finalize
action_commander:formation_callback
action_commander:initialize
action_commander:net_destroy

action_companion_activity

Method Name
action_companion_activity:init
action_companion_activity:beh_wait_simple
action_companion_activity:beh_walk_simple
action_companion_activity:execute
action_companion_activity:finalize
action_companion_activity:initialize

action_cover

Method Name
action_cover:init
action_cover:activate_scheme
action_cover:execute
action_cover:finalize
action_cover:initialize
action_cover:position_riched

action_cutscene

Method Name
action_cutscene:init
action_cutscene:cutscene_callback
action_cutscene:reset_scheme
action_cutscene:select_next_motion
action_cutscene:update
action_cutscene:zone_enter

action_danger:

Method Name
action_danger:init
action_danger:execute
action_danger:finalize
action_danger:initialize

action_door

Method Name
action_door:init
action_door:close_action
action_door:close_door
action_door:deactivate
action_door:fastcall
action_door:hit_callback
action_door:is_closed
action_door:is_open
action_door:open_door
action_door:open_fastcall
action_door:reset_scheme
action_door:try_switch
action_door:update
action_door:use_callback

action_facer

Method Name
action_facer:init
action_facer:cancel
action_facer:execute
action_facer:finalize
action_facer:initialize

action_fight_close

Method Name
action_fight_close:init
action_fight_close:execute
action_fight_close:finalize
action_fight_close:hit_callback
action_fight_close:initialize

action_fight_far

Method Name
action_fight_far:init
action_fight_far:execute
action_fight_far:finalize
action_fight_far:initialize

action_fight_from_cover

Method Name
action_fight_from_cover:init
action_fight_from_cover:execute
action_fight_from_cover:finalize
action_fight_from_cover:initialize
action_fight_from_cover:try_go_backward
action_fight_from_cover:try_go_cover
action_fight_from_cover:try_to_strafe

action_go_to_pos

Method Name
action_go_to_pos:init
action_go_to_pos:execute
action_go_to_pos:finalize
action_go_to_pos:initialize

action_help_wounded

Method Name
action_help_wounded:init
action_help_wounded:execute
action_help_wounded:finalize
action_help_wounded:initialize

action_hit

Method Name
action_hit:init
action_hit:hit_callback
action_hit:reset_scheme
action_hit:update

action_idle

Method Name
action_idle:init
action_idle:deactivate
action_idle:hit_callback
action_idle:reset_scheme
action_idle:update
action_idle:use_callback

action_kill_wounded

Method Name
action_kill_wounded:begin_kill_wounded

action_light

Method Name
action_light:init
action_light:check_stalker
action_light:reset_scheme
action_light:update

action_look_around

Method Name
action_look_around:init
action_look_around:execute
action_look_around:finalize
action_look_around:hit_callback
action_look_around:initialize
action_look_around:reset

action_meet_wait

Method Name
action_meet_wait:init
action_meet_wait:execute
action_meet_wait:finalize
action_meet_wait:initialize

action_mgun

Method Name
action_mgun:init
action_mgun:check_fire_time
action_mgun:destroy_car
action_mgun:fast_update
action_mgun:fastcall
action_mgun:reset_scheme
action_mgun:rot_to_firedir
action_mgun:rot_to_firepoint
action_mgun:save
action_mgun:set_shooting
action_mgun:set_signal
action_mgun:update

action_no_weapon

Method Name
action_no_weapon:init
action_no_weapon:reset_scheme
action_no_weapon:switch_state
action_no_weapon:update
action_no_weapon:zone_enter
action_no_weapon:zone_leave

action_npc_vs_box

Method Name
action_npc_vs_box:init
action_npc_vs_box:execute
action_npc_vs_box:finalize
action_npc_vs_box:initialize

action_npc_vs_heli

Method Name
action_npc_vs_heli:init
action_npc_vs_heli:execute
action_npc_vs_heli:finalize
action_npc_vs_heli:initialize
action_npc_vs_heli:try_go_backward
action_npc_vs_heli:try_go_cover
action_npc_vs_heli:try_to_strafe

action_oscillator

Method Name
action_oscillator:init
action_oscillator:reset_scheme
action_oscillator:update

action_particle

Method Name
action_particle:init
action_particle:deactivate
action_particle:is_end
action_particle:reset_scheme
action_particle:update
action_particle:update_mode_1
action_particle:update_mode_2

action_patrol

Method Name
action_patrol:init
action_patrol:activate_scheme
action_patrol:can_shoot
action_patrol:death_callback
action_patrol:deactivate
action_patrol:execute
action_patrol:finalize
action_patrol:formation_callback
action_patrol:get_next_point
action_patrol:hit_callback
action_patrol:initialize
action_patrol:net_destroy
action_patrol:on_place
action_patrol:process_danger
action_patrol:process_point
action_patrol:reset_scheme
action_patrol:scan

action_point_campfire

Method Name
action_point_campfire:init
action_point_campfire:activate_scheme
action_point_campfire:execute
action_point_campfire:finalize
action_point_campfire:get_camp_action
action_point_campfire:initialize
action_point_campfire:position_riched

action_post_combat_wait

Method Name
action_post_combat_wait:init
action_post_combat_wait:execute
action_post_combat_wait:finalize
action_post_combat_wait:initialize

action_postprocess

Method Name
action_postprocess:init
action_postprocess:deactivate
action_postprocess:reset_scheme
action_postprocess:update
action_postprocess:update_hit

action_process_death

Method Name
action_process_death:init
action_process_death:death_callback

action_process_enemy

Method Name
action_process_enemy:init
action_process_enemy:enemy_callback
action_process_enemy:hit_callback
action_process_enemy:trader_enemy_callback

action_process_hit

Method Name
action_process_hit:init
action_process_hit:hit_callback

action_psy_antenna

Method Name
action_psy_antenna:init
action_psy_antenna:deactivate
action_psy_antenna:reset_scheme
action_psy_antenna:save
action_psy_antenna:switch_state
action_psy_antenna:update
action_psy_antenna:zone_enter
action_psy_antenna:zone_leave

action_radio_in_heli

Method Name
action_radio_in_heli:init
action_radio_in_heli:execute
action_radio_in_heli:finalize
action_radio_in_heli:initialize
action_radio_in_heli:try_go_cover

action_reach_animpoint

Method Name
action_reach_animpoint:init
action_reach_animpoint:execute
action_reach_animpoint:finalize
action_reach_animpoint:initialize

action_reach_task_location

Method Name
action_reach_task_location:init
action_reach_task_location:commander_execute
action_reach_task_location:death_callback
action_reach_task_location:execute
action_reach_task_location:fake_target
action_reach_task_location:finalize
action_reach_task_location:initialize
action_reach_task_location:net_destroy
action_reach_task_location:single_execute
action_reach_task_location:soldier_execute

action_remark_activity

Method Name
action_remark_activity:init
action_remark_activity:activate_scheme
action_remark_activity:execute
action_remark_activity:finalize
action_remark_activity:get_target
action_remark_activity:initialize
action_remark_activity:time_callback
action_remark_activity:update

action_search_corpse

Method Name
action_search_corpse:init
action_search_corpse:execute
action_search_corpse:finalize
action_search_corpse:initialize

action_shoot

Method Name
action_shoot:init
action_shoot:execute
action_shoot:finalize
action_shoot:initialize

action_sleeper_activity

Method Name
action_sleeper_activity:init
action_sleeper_activity:activate_scheme
action_sleeper_activity:callback
action_sleeper_activity:deactivate
action_sleeper_activity:execute
action_sleeper_activity:finalize
action_sleeper_activity:initialize
action_sleeper_activity:reset_scheme

action_smartcover_activity

Method Name
action_smartcover_activity:init
action_smartcover_activity:activate_scheme
action_smartcover_activity:check_target
action_smartcover_activity:check_target_selector
action_smartcover_activity:deactivate
action_smartcover_activity:execute
action_smartcover_activity:finalize
action_smartcover_activity:initialize
action_smartcover_activity:position_riched
action_smartcover_activity:target_selector

action_stalker_panic

Method Name
action_stalker_panic:init
action_stalker_panic:execute
action_stalker_panic:finalize
action_stalker_panic:initialize
action_stalker_panic:try_go_backward
action_stalker_panic:try_go_cover
action_stalker_panic:try_go_cover_backward
action_stalker_panic:try_to_strafe
action_stalker_panic:try_to_strafe_behind_enemy

action_steal_up

Method Name
action_steal_up:init
action_steal_up:execute
action_steal_up:finalize
action_steal_up:initialize

action_teleport

Method Name
action_teleport:init
action_teleport:update

action_timer

Method Name
action_timer:init
action_timer:deactivate
action_timer:save
action_timer:update

action_verso

Method Name
action_verso:init
action_verso:execute
action_verso:finalize
action_verso:initialize

action_walker_activity

Method Name
action_walker_activity:init
action_walker_activity:activate_scheme
action_walker_activity:execute
action_walker_activity:finalize
action_walker_activity:initialize
action_walker_activity:net_destroy
action_walker_activity:position_riched
action_walker_activity:reset_scheme
action_walker_activity:update

action_wounded

Method Name
action_wounded:init
action_wounded:execute
action_wounded:finalize
action_wounded:initialize

action_zombie_go_to_dange

Method Name
action_zombie_go_to_danger:init
action_zombie_go_to_danger:execute
action_zombie_go_to_danger:finalize
action_zombie_go_to_danger:hit_callback
action_zombie_go_to_danger:initialize
action_zombie_go_to_danger:set_state

action_zombie_shoot

Method Name
action_zombie_shoot:init
action_zombie_shoot:calc_random_direction
action_zombie_shoot:execute
action_zombie_shoot:finalize
action_zombie_shoot:hit_callback
action_zombie_shoot:initialize
action_zombie_shoot:set_state

actor_binder

Method Name
actor_binder:init
actor_binder:load
actor_binder:load_state
actor_binder:net_destroy
actor_binder:net_spawn
actor_binder:reinit
actor_binder:save
actor_binder:save_state
actor_binder:update

actor_detector

Method Name
actor_detector:init
actor_detector:actor_enter
actor_detector:actor_exit
actor_detector:load
actor_detector:save
actor_detector:update

actor_proxy

Method Name
actor_proxy:init
actor_proxy:deinit
actor_proxy:dont_has_info
actor_proxy:has_info
actor_proxy:id
actor_proxy:init
actor_proxy:net_destroy
actor_proxy:net_spawn

actor_sound

Method Name
actor_sound:init
actor_sound:callback
actor_sound:is_playing
actor_sound:load
actor_sound:load_npc
actor_sound:load_state
actor_sound:play
actor_sound:reset
actor_sound:save
actor_sound:save_npc
actor_sound:save_state
actor_sound:select_next_sound
actor_sound:stop

act_gather_itm

Method Name
act_gather_itm:init
act_gather_itm:execute
act_gather_itm:finalize
act_gather_itm:initialize

act_kill_wounded

Method Name
act_kill_wounded:init
act_kill_wounded:execute
act_kill_wounded:finalize
act_kill_wounded:initialize
act_kill_wounded:reset

act_state_mgr_animation_start

Method Name
act_state_mgr_animation_start:init
act_state_mgr_animation_start:execute
act_state_mgr_animation_start:finalize
act_state_mgr_animation_start:initialize

ct_state_mgr_animation_stop

Method Name
act_state_mgr_animation_stop:init
act_state_mgr_animation_stop:execute
act_state_mgr_animation_stop:finalize
act_state_mgr_animation_stop:initialize

act_state_mgr_animstate_start

Method Name
act_state_mgr_animstate_start:init
act_state_mgr_animstate_start:execute
act_state_mgr_animstate_start:finalize
act_state_mgr_animstate_start:initialize

act_state_mgr_animstate_stop

Method Name
act_state_mgr_animstate_stop:init
act_state_mgr_animstate_stop:execute
act_state_mgr_animstate_stop:finalize
act_state_mgr_animstate_stop:initialize

act_state_mgr_bodystate_crouch

Method Name
act_state_mgr_bodystate_crouch:init
act_state_mgr_bodystate_crouch:execute
act_state_mgr_bodystate_crouch:finalize
act_state_mgr_bodystate_crouch:initialize

act_state_mgr_bodystate_crouch_danger

Method Name
act_state_mgr_bodystate_crouch_danger:init
act_state_mgr_bodystate_crouch_danger:execute
act_state_mgr_bodystate_crouch_danger:finalize
act_state_mgr_bodystate_crouch_danger:initialize

act_state_mgr_bodystate_standing

Method Name
act_state_mgr_bodystate_standing:init
act_state_mgr_bodystate_standing:execute
act_state_mgr_bodystate_standing:finalize
act_state_mgr_bodystate_standing:initialize

act_state_mgr_bodystate_standing_free

Method Name
act_state_mgr_bodystate_standing_free:init
act_state_mgr_bodystate_standing_free:execute
act_state_mgr_bodystate_standing_free:finalize
act_state_mgr_bodystate_standing_free:initialize
Method Name
act_state_mgr_direction_search:init
act_state_mgr_direction_search:execute
act_state_mgr_direction_search:finalize
act_state_mgr_direction_search:initialize

act_state_mgr_direction_turn

Method Name
act_state_mgr_direction_turn:init
act_state_mgr_direction_turn:execute
act_state_mgr_direction_turn:finalize
act_state_mgr_direction_turn:initialize
act_state_mgr_direction_turn:turn

act_state_mgr_end

Method Name
act_state_mgr_end:init
act_state_mgr_end:execute
act_state_mgr_end:finalize
act_state_mgr_end:initialize

act_state_mgr_locked

Method Name
act_state_mgr_locked:init
act_state_mgr_locked:execute
act_state_mgr_locked:finalize
act_state_mgr_locked:initialize

act_state_mgr_mental_danger

Method Name
act_state_mgr_mental_danger:init
act_state_mgr_mental_danger:execute
act_state_mgr_mental_danger:finalize
act_state_mgr_mental_danger:initialize

act_state_mgr_mental_free

Method Name
act_state_mgr_mental_free:init
act_state_mgr_mental_free:execute
act_state_mgr_mental_free:finalize
act_state_mgr_mental_free:initialize

act_state_mgr_mental_panic

Method Name
act_state_mgr_mental_panic:init
act_state_mgr_mental_panic:execute
act_state_mgr_mental_panic:finalize
act_state_mgr_mental_panic:initialize

act_state_mgr_movement_run

Method Name
act_state_mgr_movement_run:init
act_state_mgr_movement_run:execute
act_state_mgr_movement_run:finalize
act_state_mgr_movement_run:initialize
Method Name
act_state_mgr_movement_run_search:init
act_state_mgr_movement_run_search:execute
act_state_mgr_movement_run_search:finalize
act_state_mgr_movement_run_search:initialize

act_state_mgr_movement_run_turn

Method Name
act_state_mgr_movement_run_turn:init
act_state_mgr_movement_run_turn:execute
act_state_mgr_movement_run_turn:finalize
act_state_mgr_movement_run_turn:initialize

act_state_mgr_movement_stand

Method Name
act_state_mgr_movement_stand:init
act_state_mgr_movement_stand:execute
act_state_mgr_movement_stand:finalize
act_state_mgr_movement_stand:initialize
Method Name
act_state_mgr_movement_stand_search:init
act_state_mgr_movement_stand_search:execute
act_state_mgr_movement_stand_search:finalize
act_state_mgr_movement_stand_search:initialize

act_state_mgr_movement_stand_turn

Method Name
act_state_mgr_movement_stand_turn:init
act_state_mgr_movement_stand_turn:execute
act_state_mgr_movement_stand_turn:finalize
act_state_mgr_movement_stand_turn:initialize

act_state_mgr_movement_walk

Method Name
act_state_mgr_movement_walk:init
act_state_mgr_movement_walk:execute
act_state_mgr_movement_walk:finalize
act_state_mgr_movement_walk:initialize
Method Name
act_state_mgr_movement_walk_search:init
act_state_mgr_movement_walk_search:execute
act_state_mgr_movement_walk_search:finalize
act_state_mgr_movement_walk_search:initialize

act_state_mgr_movement_walk_turn

Method Name
act_state_mgr_movement_walk_turn:init
act_state_mgr_movement_walk_turn:execute
act_state_mgr_movement_walk_turn:finalize
act_state_mgr_movement_walk_turn:initialize

act_state_mgr_smartcover_enter

Method Name
act_state_mgr_smartcover_enter:init
act_state_mgr_smartcover_enter:execute
act_state_mgr_smartcover_enter:finalize
act_state_mgr_smartcover_enter:initialize

act_state_mgr_smartcover_exit

Method Name
act_state_mgr_smartcover_exit:init
act_state_mgr_smartcover_exit:execute
act_state_mgr_smartcover_exit:finalize
act_state_mgr_smartcover_exit:initialize

act_state_mgr_to_idle

Method Name
act_state_mgr_to_idle:init
act_state_mgr_to_idle:execute
act_state_mgr_to_idle:finalize
act_state_mgr_to_idle:initialize

act_state_mgr_weapon_drop

Method Name
act_state_mgr_weapon_drop:init
act_state_mgr_weapon_drop:execute
act_state_mgr_weapon_drop:finalize
act_state_mgr_weapon_drop:initialize

act_state_mgr_weapon_none

Method Name
act_state_mgr_weapon_none:init
act_state_mgr_weapon_none:execute
act_state_mgr_weapon_none:finalize
act_state_mgr_weapon_none:initialize

act_state_mgr_weapon_strapp

Method Name
act_state_mgr_weapon_strapp:init
act_state_mgr_weapon_strapp:execute
act_state_mgr_weapon_strapp:finalize
act_state_mgr_weapon_strapp:initialize

act_state_mgr_weapon_unstrapp

Method Name
act_state_mgr_weapon_unstrapp:init
act_state_mgr_weapon_unstrapp:execute
act_state_mgr_weapon_unstrapp:finalize
act_state_mgr_weapon_unstrapp:initialize

act_turn_on_campfire

Method Name
act_turn_on_campfire:init
act_turn_on_campfire:execute
act_turn_on_campfire:finalize
act_turn_on_campfire:initialize

animpoint

Method Name
animpoint:init
animpoint:activate_scheme
animpoint:calculate_position
animpoint:fill_approved_actions
animpoint:get_action
animpoint:initialize
animpoint:position_riched
animpoint:start
animpoint:stop
animpoint:update

anim_ui

Method Name
anim_ui:finalize
anim_ui:init
anim_ui:FillAnim
anim_ui:InitCallBacks
anim_ui:InitControls
anim_ui:OnKeyboard
anim_ui:OnQuit
anim_ui:OnStartAnim
anim_ui:Update

animation

Method Name
animation:init
animation:add_anim
animation:anim_for_slot
animation:animation_callback
animation:process_special_action
animation:select_anim
animation:select_rnd
animation:set_control
animation:set_state
animation:update_anim
animation:weapon_slot

anomaly_field_binder

Method Name
anomaly_field_binder:init
anomaly_field_binder:net_destroy
anomaly_field_binder:net_save_relevant
anomaly_field_binder:net_spawn
anomaly_field_binder:reinit
anomaly_field_binder:reload
anomaly_field_binder:set_enable
anomaly_field_binder:update

anomaly_zone_binder

Method Name
anomaly_zone_binder:init
anomaly_zone_binder:cleanup
anomaly_zone_binder:disable_anomaly_fields
anomaly_zone_binder:get_artefact_path
anomaly_zone_binder:load
anomaly_zone_binder:net_destroy
anomaly_zone_binder:net_save_relevant
anomaly_zone_binder:net_spawn
anomaly_zone_binder:on_artefact_take
anomaly_zone_binder:refresh
anomaly_zone_binder:reinit
anomaly_zone_binder:reload
anomaly_zone_binder:respawn_artefacts_and_replace_anomaly_zone
anomaly_zone_binder:save
anomaly_zone_binder:set_forced_override
anomaly_zone_binder:spawn_artefact_randomly
anomaly_zone_binder:turn_off
anomaly_zone_binder:turn_on
anomaly_zone_binder:update

arena_zone_binder

Method Name
arena_zone_binder:init
arena_zone_binder:load
arena_zone_binder:net_destroy
arena_zone_binder:net_spawn
arena_zone_binder:on_enter
arena_zone_binder:on_exit
arena_zone_binder:purge_items
arena_zone_binder:save

artefact_binder

Method Name
artefact_binder:init
artefact_binder:net_destroy
artefact_binder:net_spawn
artefact_binder:update

body_state

Method Name
body_state:init
body_state:anim_update
body_state:finish_state
body_state:set_state
body_state:transanim
body_state:weapon_slot

bridge_binder

Method Name
bridge_binder:init
bridge_binder:anim_backward
bridge_binder:anim_forward
bridge_binder:anim_stop
bridge_binder:animation_end_callback
bridge_binder:load
bridge_binder:net_destroy
bridge_binder:net_save_relevant
bridge_binder:net_spawn
bridge_binder:save
bridge_binder:update

cam_effector_set

Method Name
cam_effector_set:init
cam_effector_set:select_effect
cam_effector_set:start_effect
cam_effector_set:stop_effect
cam_effector_set:update

camp_binder

Method Name
camp_binder:init
camp_binder:load
camp_binder:net_destroy
camp_binder:net_save_relevant
camp_binder:net_spawn
camp_binder:reinit
camp_binder:reload
camp_binder:save
camp_binder:update

campfire_binder

Method Name
campfire_binder:init
campfire_binder:net_destroy
campfire_binder:net_spawn
campfire_binder:reinit
campfire_binder:reload
campfire_binder:update
campfire_binder:use_campfire

car_binder

Method Name
car_binder:init
car_binder:death_callback
car_binder:hit_callback
car_binder:load
car_binder:net_destroy
car_binder:net_save_relevant
car_binder:net_spawn
car_binder:reinit
car_binder:reload
car_binder:save
car_binder:update
car_binder:use_callback

cfg_file

Method Name
cfg_file:ClearValue
cfg_file:GetKeys
cfg_file:GetValue
cfg_file:KeyExist
cfg_file:Save
cfg_file:SaveExt
cfg_file:SectionExist
cfg_file:SetValue
cfg_file:init

codepad

Method Name
codepad:init
codepad:OnNumberReceive
codepad:deactivate
codepad:reset_scheme
codepad:update
codepad:use_callback

container_binder

Method Name
container_binder:init
container_binder:load
container_binder:net_destroy
container_binder:net_save_relevant
container_binder:net_spawn
container_binder:reinit
container_binder:reload
container_binder:save
container_binder:update

context_item

Method Name
context_item:finalize
context_item:init
context_menu:finalize
context_menu:init
context_menu:AddItemToList
context_menu:FillList
context_menu:InitCallBacks
context_menu:InitControls
context_menu:OnKeyboard
context_menu:OnListItemClicked
context_menu:OnListItemDbClicked
context_menu:Update

context_props

Method Name
context_props:finalize
context_props:init
context_props:AddItemToList
context_props:FillList
context_props:InitCallBacks
context_props:InitControls
context_props:OnHide
context_props:OnKeyboard
context_props:OnListItemClicked
context_props:OnListItemDbClicked
context_props:Reset
context_props:Update

crowkiller

Method Name
crowkiller:init
crowkiller:check_for_spawn_new_crow
crowkiller:reset_scheme
crowkiller:update

crow_binder

Method Name
crow_binder:init
crow_binder:death_callback
crow_binder:load
crow_binder:net_destroy
crow_binder:net_save_relevant
crow_binder:net_spawn
crow_binder:reinit
crow_binder:reload
crow_binder:save
crow_binder:update
crow_binder:use_callback

debug_ui

Method Name
debug_ui:finalize
debug_ui:init
debug_ui:CreateTab
debug_ui:FillAnim
debug_ui:FillEditorList
debug_ui:FillLevelList
debug_ui:FillList
debug_ui:FindNearest
debug_ui:HideConsole
debug_ui:InitCallBacks
debug_ui:InitControls
debug_ui:JumpLevel
debug_ui:OnBtnExecuteString
debug_ui:OnBtnFindNearest
debug_ui:OnBtnFocus
debug_ui:OnBtnReloadIni
debug_ui:OnBtnRevertLogic
debug_ui:OnBtnSetLogic
debug_ui:OnBtnSpawn
debug_ui:OnBtnSpawnSquad
debug_ui:OnBtnSwitchDistance
debug_ui:OnBtnTeleport
debug_ui:OnButton_create_clicked
debug_ui:OnConsoleInput
debug_ui:OnEditIcon
debug_ui:OnEditIconH
debug_ui:OnEditIconOffX
debug_ui:OnEditIconOffY
debug_ui:OnEditIconW
debug_ui:OnEditIconX
debug_ui:OnEditIconY
debug_ui:OnEditorSave
debug_ui:OnEditorTriggerAddonSectionSelection
debug_ui:OnEditorTriggerSectionSelection
debug_ui:OnKeyboard
debug_ui:OnListItemClicked
debug_ui:OnQuit
debug_ui:OnSelectEditorSectionList
debug_ui:OnSelectSectionList
debug_ui:OnStartAnim
debug_ui:OnStartHudAnim
debug_ui:OnTabChange
debug_ui:Reinit
debug_ui:SendOutput
debug_ui:SendOutputList
debug_ui:SetCurrentValues
debug_ui:ShowConsole
debug_ui:Update
debug_ui:spawn_section
debug_ui:spawn_squad

debug_ui_advanced

Method Name
debug_ui_advanced:finalize
debug_ui_advanced:init
debug_ui_advanced:InitControls

debug_ui_attach

Method Name
debug_ui_attach:finalize
debug_ui_attach:init
debug_ui_attach:OnAttach
debug_ui_attach:OnAttachListSelect
debug_ui_attach:OnAttachSave
debug_ui_attach:OnEditAttach
debug_ui_attach:OnKeyboard
debug_ui_attach:OnQuit
debug_ui_attach:OnStateListSelect
debug_ui_attach:OnWeaponListSelect
debug_ui_attach:On_fld_attach_rot_x
debug_ui_attach:On_fld_attach_rot_y
debug_ui_attach:On_fld_attach_rot_z
debug_ui_attach:On_fld_attach_x
debug_ui_attach:On_fld_attach_y
debug_ui_attach:On_fld_attach_z

debug_ui_editor

Method Name
debug_ui_editor:finalize
debug_ui_editor:init
debug_ui_editor:InitControls

debug_ui_hud

Method Name
debug_ui_hud:finalize
debug_ui_hud:init
debug_ui_hud:InitControls

debug_ui_object

Method Name
debug_ui_object:finalize
debug_ui_object:init
debug_ui_object:InitControls

debug_ui_spawner

Method Name
debug_ui_spawner:finalize
debug_ui_spawner:init
debug_ui_spawner:InitControls

device_binder

Method Name
device_binder:init
device_binder:load
device_binder:net_destroy
device_binder:net_spawn
device_binder:process_flicker
device_binder:process_glitch
device_binder:process_power
device_binder:process_torch
device_binder:reinit
device_binder:reload
device_binder:save
device_binder:update

oor_binder_labx8

Method Name
door_binder_labx8:init
door_binder_labx8:anim_backward
door_binder_labx8:anim_forward
door_binder_labx8:anim_stop
door_binder_labx8:animation_end_callback
door_binder_labx8:load
door_binder_labx8:net_destroy
door_binder_labx8:net_save_relevant
door_binder_labx8:net_spawn
door_binder_labx8:save
door_binder_labx8:update
door_binder_labx8:use_callback

dynamo_hand_binder

Method Name
dynamo_hand_binder:init
dynamo_hand_binder:OnHold
dynamo_hand_binder:OnLButtonDown
dynamo_hand_binder:OnLButtonUp
dynamo_hand_binder:OnRemove
dynamo_hand_binder:load
dynamo_hand_binder:net_destroy
dynamo_hand_binder:net_spawn
dynamo_hand_binder:reinit
dynamo_hand_binder:reload
dynamo_hand_binder:save
dynamo_hand_binder:sound_particle_fastcall
dynamo_hand_binder:update

eat_medkit

Method Name
eat_medkit:init
eat_medkit:update

evaluator Functions

Method Name
evaluator_abuse:init
evaluator_abuse:evaluate
evaluator_beh:init
evaluator_beh:evaluate
evaluator_can_fight:init
evaluator_can_fight:evaluate
evaluator_check_combat:init
evaluator_check_combat:evaluate
evaluator_check_danger:init
evaluator_check_danger:evaluate
evaluator_close:init
evaluator_close:evaluate
evaluator_combat_camper:init
evaluator_combat_camper:evaluate
evaluator_combat_enemy:init
evaluator_combat_enemy:evaluate
evaluator_combat_monolith:init
evaluator_combat_monolith:evaluate
evaluator_combat_zombied:init
evaluator_combat_zombied:evaluate
evaluator_contact:init
evaluator_contact:evaluate
evaluator_corpse:init
evaluator_corpse:evaluate
evaluator_corpse:find_valid_target
evaluator_danger:init
evaluator_danger:evaluate
evaluator_dont_shoot:init
evaluator_dont_shoot:check_all_in_los
evaluator_dont_shoot:check_in_los
evaluator_dont_shoot:evaluate
evaluator_end:init
evaluator_end:evaluate
evaluator_enemy:init
evaluator_enemy:evaluate
evaluator_facer:init
evaluator_facer:evaluate
evaluator_fight_from_cover:init
evaluator_fight_from_cover:evaluate
evaluator_gather_items:init
evaluator_gather_items:evaluate
evaluator_need_animpoint:init
evaluator_need_animpoint:evaluate
evaluator_need_companion:init
evaluator_need_companion:evaluate
evaluator_need_cover:init
evaluator_need_cover:evaluate
evaluator_need_job:init
evaluator_need_job:evaluate
evaluator_need_remark:init
evaluator_need_remark:evaluate
evaluator_need_sleeper:init
evaluator_need_sleeper:evaluate
evaluator_need_smartcover:init
evaluator_need_smartcover:evaluate
evaluator_need_walker:init
evaluator_need_walker:evaluate
evaluator_npc_vs_box:init
evaluator_npc_vs_box:evaluate
evaluator_npc_vs_heli:init
evaluator_npc_vs_heli:evaluate
evaluator_on_pos:init
evaluator_on_pos:evaluate
evaluator_patrol_comm:init
evaluator_patrol_comm:evaluate
evaluator_patrol_end:init
evaluator_patrol_end:evaluate
evaluator_radio_in_heli:init
evaluator_radio_in_heli:evaluate
evaluator_reach_animpoint:init
evaluator_reach_animpoint:evaluate
evaluator_reached_task_location:init
evaluator_reached_task_location:evaluate
evaluator_see:init
evaluator_see:evaluate
evaluator_stalker_panic:init
evaluator_stalker_panic:evaluate
evaluator_state_mgr_idle:init
evaluator_state_mgr_idle:evaluate
evaluator_state_mgr_idle_alife:init
evaluator_state_mgr_idle_alife:evaluate
evaluator_state_mgr_idle_items:init
evaluator_state_mgr_idle_items:evaluate
evaluator_state_mgr_logic_active:init
evaluator_state_mgr_logic_active:evaluate
evaluator_steal_up:init
evaluator_steal_up:evaluate
evaluator_use_smartcover_in_combat:init
evaluator_use_smartcover_in_combat:evaluate
evaluator_wound:init
evaluator_wound:evaluate
evaluator_wounded_exist:init
evaluator_wounded_exist:evaluate
evaluator_wounded_exist:find_valid_target

eva_gather_itm

Method Name
eva_gather_itm:init
eva_gather_itm:evaluate
eva_gather_itm:find_valid_item

eva_kill_wounded

Method Name
eva_kill_wounded:init
eva_kill_wounded:evaluate
eva_kill_wounded:find_target

Eva state needs work

Method Name
eva_state_mgr_animation:init
eva_state_mgr_animation:evaluate
eva_state_mgr_animation_locked:init
eva_state_mgr_animation_locked:evaluate
eva_state_mgr_animation_none_now:init
eva_state_mgr_animation_none_now:evaluate
eva_state_mgr_animation_play_now:init
eva_state_mgr_animation_play_now:evaluate
eva_state_mgr_animstate:init
eva_state_mgr_animstate:evaluate
eva_state_mgr_animstate_idle_now:init
eva_state_mgr_animstate_idle_now:evaluate
eva_state_mgr_animstate_locked:init
eva_state_mgr_animstate_locked:evaluate
eva_state_mgr_animstate_play_now:init
eva_state_mgr_animstate_play_now:evaluate
eva_state_mgr_bodystate:init
eva_state_mgr_bodystate:evaluate
eva_state_mgr_bodystate_crouch:init
eva_state_mgr_bodystate_crouch:evaluate
eva_state_mgr_bodystate_crouch_now:init
eva_state_mgr_bodystate_crouch_now:evaluate
eva_state_mgr_bodystate_standing:init
eva_state_mgr_bodystate_standing:evaluate
eva_state_mgr_bodystate_standing_now:init
eva_state_mgr_bodystate_standing_now:evaluate
eva_state_mgr_direction:init
eva_state_mgr_direction:callback
eva_state_mgr_direction:evaluate
eva_state_mgr_direction_search:init
eva_state_mgr_direction_search:evaluate
eva_state_mgr_end:init
eva_state_mgr_end:evaluate
eva_state_mgr_in_smartcover:init
eva_state_mgr_in_smartcover:evaluate
eva_state_mgr_locked:init
eva_state_mgr_locked:evaluate
eva_state_mgr_locked_external:init
eva_state_mgr_locked_external:evaluate
eva_state_mgr_mental:init
eva_state_mgr_mental:evaluate
eva_state_mgr_mental_danger:init
eva_state_mgr_mental_danger:evaluate
eva_state_mgr_mental_danger_now:init
eva_state_mgr_mental_danger_now:evaluate
eva_state_mgr_mental_free:init
eva_state_mgr_mental_free:evaluate
eva_state_mgr_mental_free_now:init
eva_state_mgr_mental_free_now:evaluate
eva_state_mgr_mental_panic:init
eva_state_mgr_mental_panic:evaluate
eva_state_mgr_mental_panic_now:init
eva_state_mgr_mental_panic_now:evaluate
eva_state_mgr_movement:init
eva_state_mgr_movement:evaluate
eva_state_mgr_movement_run:init
eva_state_mgr_movement_run:evaluate
eva_state_mgr_movement_stand:init
eva_state_mgr_movement_stand:evaluate
eva_state_mgr_movement_stand_now:init
eva_state_mgr_movement_stand_now:evaluate
eva_state_mgr_movement_walk:init
eva_state_mgr_movement_walk:evaluate
eva_state_mgr_smartcover:init
eva_state_mgr_smartcover:evaluate
eva_state_mgr_smartcover_locked:init
eva_state_mgr_smartcover_locked:evaluate
eva_state_mgr_smartcover_need:init
eva_state_mgr_smartcover_need:evaluate
eva_state_mgr_weapon:init
eva_state_mgr_weapon:evaluate
eva_state_mgr_weapon_drop:init
eva_state_mgr_weapon_drop:evaluate
eva_state_mgr_weapon_fire:init
eva_state_mgr_weapon_fire:evaluate
eva_state_mgr_weapon_locked:init
eva_state_mgr_weapon_locked:evaluate
eva_state_mgr_weapon_none:init
eva_state_mgr_weapon_none:evaluate
eva_state_mgr_weapon_none_now:init
eva_state_mgr_weapon_none_now:evaluate
eva_state_mgr_weapon_strapped:init
eva_state_mgr_weapon_strapped:evaluate
eva_state_mgr_weapon_strapped_now:init
eva_state_mgr_weapon_strapped_now:evaluate
eva_state_mgr_weapon_unstrapped:init
eva_state_mgr_weapon_unstrapped:evaluate
eva_state_mgr_weapon_unstrapped_now:init
eva_state_mgr_weapon_unstrapped_now:evaluate
eva_turn_on_campfire:init
eva_turn_on_campfire:evaluate
eva_turn_on_campfire:find_valid_target

faction_binder

Method Name
faction_binder:init
faction_binder:net_spawn
faction_binder:update

fake_monster

Method Name
fake_monster:init
fake_monster:next_point
fake_monster:on_enter
fake_monster:reset_path
fake_monster:reset_scheme
fake_monster:set_positions
fake_monster:update

freeplay_dialog

Method Name
freeplay_dialog:init
freeplay_dialog:OnMsgNo
freeplay_dialog:OnMsgOk
freeplay_dialog:OnMsgYes
freeplay_dialog:Show

generic_light_binder

Method Name
generic_light_binder:init
generic_light_binder:death_callback
generic_light_binder:hit_callback
generic_light_binder:load
generic_light_binder:net_destroy
generic_light_binder:net_save_relevant
generic_light_binder:net_spawn
generic_light_binder:reinit
generic_light_binder:reload
generic_light_binder:save
generic_light_binder:update
generic_light_binder:use_callback

generic_object_binder

Method Name
generic_object_binder:init
generic_object_binder:death_callback
generic_object_binder:extrapolate_callback
generic_object_binder:hear_callback
generic_object_binder:hit_callback
generic_object_binder:load
generic_object_binder:load_state
generic_object_binder:net_destroy
generic_object_binder:net_save_relevant
generic_object_binder:net_spawn
generic_object_binder:reinit
generic_object_binder:reload
generic_object_binder:save
generic_object_binder:save_state
generic_object_binder:update
generic_object_binder:use_callback
generic_object_binder:use_kick
generic_object_binder:waypoint_callback

generic_physics_binder

Method Name
generic_physics_binder:init
generic_physics_binder:death_callback
generic_physics_binder:hit_callback
generic_physics_binder:load
generic_physics_binder:net_destroy
generic_physics_binder:net_save_relevant
generic_physics_binder:net_spawn
generic_physics_binder:reinit
generic_physics_binder:reload
generic_physics_binder:save
generic_physics_binder:update
generic_physics_binder:use_callback

gwr_wpn_m98_binde

Method Name
gwr_wpn_m98_binder:init
gwr_wpn_m98_binder:update

heli_binder

Method Name
heli_binder:init
heli_binder:check_health
heli_binder:load
heli_binder:net_destroy
heli_binder:net_save_relevant
heli_binder:net_spawn
heli_binder:on_hit
heli_binder:on_point
heli_binder:reinit
heli_binder:reload
heli_binder:save
heli_binder:update

heli_combat

Method Name
heli_combat:init
heli_combat:SeeEnemy
heli_combat:calc_position_in_radius
heli_combat:combat_ignore_check
heli_combat:fastcall
heli_combat:find_valid_target
heli_combat:flyby_update
heli_combat:forget_enemy
heli_combat:initialize
heli_combat:is_enemy
heli_combat:load
heli_combat:read_custom_data
heli_combat:retreat_initialize
heli_combat:retreat_update
heli_combat:round_update
heli_combat:save
heli_combat:search_update
heli_combat:set_combat_type
heli_combat:set_enemy
heli_combat:set_enemy_from_custom_data
heli_combat:update
heli_combat:update_combat_type
heli_combat:update_custom_data_settings
heli_combat:waypoint_callback

heli_fire

Method Name
heli_fire:init
heli_fire:cs_heli
heli_fire:cs_remove
heli_fire:set_cs_heli_progress_health
heli_fire:set_enemy
heli_fire:update_enemy_arr
heli_fire:update_enemy_state
heli_fire:update_hit

heli_fly

Method Name
heli_fly:init
heli_fly:calc_point
heli_fly:correct_velocity
heli_fly:fly_on_point_with_vector
heli_fly:get_block_flook
heli_fly:lagrange
heli_fly:look_at_position
heli_fly:set_block_flook
heli_fly:set_look_point

heli_look

Method Name
heli_look:init
heli_look:calc_look_point

heli_move

Method Name
heli_move:init
heli_move:create_path_nodes
heli_move:iterate_nodes
heli_move:reset_scheme
heli_move:save
heli_move:update
heli_move:update_look_state
heli_move:update_movement_state
heli_move:update_path_by_logic
heli_move:waypoint_callback

hud_tool

Method Name
hud_tool:init
hud_tool:add_msg
hud_tool:clear
hud_tool:display
hud_tool:export
hud_tool:set_header

ini_file_ex

Method Name
ini_file_ex:init
ini_file_ex:collect_section
ini_file_ex:get_sections
ini_file_ex:line_exist
ini_file_ex:r_bool_ex
ini_file_ex:r_float_ex
ini_file_ex:r_list
ini_file_ex:r_mult
ini_file_ex:r_string_ex
ini_file_ex:r_string_to_condlist
ini_file_ex:r_value
ini_file_ex:remove_line
ini_file_ex:save
ini_file_ex:section_exist
ini_file_ex:w_value

item_binder

Method Name
item_binder:init
item_binder:load
item_binder:net_destroy
item_binder:net_spawn
item_binder:reinit
item_binder:reload
item_binder:save
item_binder:update

lchanger_binder

Method Name
lchanger_binder:init
lchanger_binder:load
lchanger_binder:net_destroy
lchanger_binder:net_save_relevant
lchanger_binder:net_spawn
lchanger_binder:reinit
lchanger_binder:reload
lchanger_binder:save
lchanger_binder:update

list_element

Method Name
list_element:finalize
list_element:init

load_item

Method Name
load_item:finalize
load_item:init

looped_sound

Method Name
looped_sound:init
looped_sound:is_playing
looped_sound:load
looped_sound:load_npc
looped_sound:load_state
looped_sound:play
looped_sound:save
looped_sound:save_npc
looped_sound:save_state
looped_sound:set_volume
looped_sound:stop
Method Name
main_menu:finalize
main_menu:init
main_menu:Dispatch
main_menu:InitCallBacks
main_menu:InitControls
main_menu:LoadLastSave
main_menu:OnButton_disconnect_clicked
main_menu:OnButton_last_save
main_menu:OnButton_load_clicked
main_menu:OnButton_new_game
main_menu:OnButton_options_clicked
main_menu:OnButton_originals_clicked
main_menu:OnButton_quit_clicked
main_menu:OnButton_return_game
main_menu:OnButton_save_clicked
main_menu:OnKeyboard
main_menu:OnMenuReloaded
main_menu:OnMessageQuitGame
main_menu:OnMessageQuitWin
main_menu:OnMsgCancel
main_menu:OnMsgNo
main_menu:OnMsgOk
main_menu:OnMsgYes
main_menu:SetMsg
main_menu:Show
main_menu:ShowFactionUI
main_menu:StartGame
main_menu:Update
main_menu:on_localization_change

mob_camp

Method Name
mob_camp:init
mob_camp:deactivate
mob_camp:execute_state
mob_camp:net_destroy
mob_camp:reset_scheme
mob_camp:select_current_home_point
mob_camp:select_state
mob_camp:update

mob_combat

Method Name
mob_combat:init
mob_combat:combat_callback

mob_death

Method Name
mob_death:init
mob_death:death_callback

mob_home

Method Name
mob_home:init
mob_home:deactivate
mob_home:reset_scheme
mob_home:update

mob_jump

Method Name
mob_jump:init
mob_jump:reset_scheme
mob_jump:update

mob_remark

Method Name
mob_remark:init
mob_remark:reset_scheme
mob_remark:update

mob_trade

Method Name
mob_trade:init
mob_trade:end_trade
mob_trade:on_trade
mob_trade:reset_scheme
mob_trade:start_trade
mob_trade:storage_trade_section
mob_trade:update

mob_trader

Method Name
mob_trader:init
mob_trader:deactivate
mob_trader:net_destroy
mob_trader:on_global_anim_request
mob_trader:on_head_anim_request
mob_trader:on_sound_end
mob_trader:reset_scheme
mob_trader:select_global_animation
mob_trader:select_head_animation
mob_trader:update
mob_trader:use_callback

mob_walker

Method Name
mob_walker:init
mob_walker:arrived_to_first_waypoint
mob_walker:deactivate
mob_walker:look_at_waypoint
mob_walker:reset_scheme
mob_walker:update
mob_walker:update_movement_state
mob_walker:update_standing_state
mob_walker:waypoint_callback

motivator_binder

Method Name
motivator_binder:init
motivator_binder:death_callback
motivator_binder:extrapolate_callback
motivator_binder:hear_callback
motivator_binder:hit_callback
motivator_binder:load
motivator_binder:load_state
motivator_binder:net_destroy
motivator_binder:net_save_relevant
motivator_binder:net_spawn
motivator_binder:on_item_drop
motivator_binder:on_item_take
motivator_binder:reinit
motivator_binder:reload
motivator_binder:save
motivator_binder:save_state
motivator_binder:setup_known_info
motivator_binder:take_item_from_box
motivator_binder:update
motivator_binder:use_callback

move_mgr

Method Name
move_mgr:init
move_mgr:arrived_to_first_waypoint
move_mgr:at_terminal_waypoint
move_mgr:continue
move_mgr:disable
move_mgr:extrapolate_callback
move_mgr:finalize
move_mgr:initialize
move_mgr:reset
move_mgr:scheme_set_signal
move_mgr:set_current_state_moving
move_mgr:setup_movement_by_patrol_path
move_mgr:standing_on_terminal_waypoint
move_mgr:sync_ok
move_mgr:time_callback
move_mgr:turn_end_callback
move_mgr:update
move_mgr:update_movement_state
move_mgr:update_standing_state
move_mgr:validate_paths
move_mgr:waypoint_callback

msg_box_ui

Method Name
msg_box_ui:InitCallBacks
msg_box_ui:InitControls
msg_box_ui:OnKeyboard
msg_box_ui:OnMsgCancel
msg_box_ui:OnMsgOk
msg_box_ui:finalize
msg_box_ui:init

multi_choice

Method Name
multi_choice:finalize
multi_choice:init
multi_choice:AddItemToList
multi_choice:FillList
multi_choice:InitCallBacks
multi_choice:InitControls
multi_choice:OnButton_ok
multi_choice:OnKeyboard
multi_choice:OnListItemClicked
multi_choice:OnListItemDbClicked

npc_sound

Method Name
npc_sound:init
npc_sound:callback
npc_sound:init_npc
npc_sound:is_playing
npc_sound:load
npc_sound:load_npc
npc_sound:load_state
npc_sound:play
npc_sound:reset
npc_sound:save
npc_sound:save_npc
npc_sound:save_state
npc_sound:select_next_sound
npc_sound:stop

object_sound

Method Name
object_sound:init
object_sound:callback
object_sound:is_playing
object_sound:load
object_sound:load_npc
object_sound:load_state
object_sound:play
object_sound:save
object_sound:save_npc
object_sound:save_state
object_sound:select_next_sound
object_sound:stop

opt_controls

Method Name
opt_controls:finalize
opt_controls:init
opt_controls:InitControls

pda_contacts_tab

Method Name
pda_contacts_tab:init
pda_contacts_tab:InitControls
pda_contacts_tab:Reset
pda_contacts_tab:SaveCheckBoxSettings
pda_contacts_tab:Update

pda_encyclopedia_entry

Method Name
pda_encyclopedia_entry:init

pda_encyclopedia_tab

Method Name
pda_encyclopedia_tab:finalize
pda_encyclopedia_tab:init
pda_encyclopedia_tab:InitArticles
pda_encyclopedia_tab:InitCallbacks
pda_encyclopedia_tab:InitCategories
pda_encyclopedia_tab:InitControls
pda_encyclopedia_tab:Reset
pda_encyclopedia_tab:SaveCheckBoxSettings
pda_encyclopedia_tab:SelectArticle
pda_encyclopedia_tab:SelectCategory

pda_message_entry

Method Name
pda_message_entry:init

pda_npc_tab

Method Name
pda_npc_tab:finalize
pda_npc_tab:init
pda_npc_tab:InitCallBacks
pda_npc_tab:InitControls
pda_npc_tab:OnKeyboard
pda_npc_tab:OnSelectMessage
pda_npc_tab:Reset
pda_npc_tab:Reset_data
pda_npc_tab:Update

pda_radio_tab

Method Name
pda_radio_tab:finalize
pda_radio_tab:init
pda_radio_tab:InitCallbacks
pda_radio_tab:InitControls
pda_radio_tab:On_Player_Loop
pda_radio_tab:On_Player_Next
pda_radio_tab:On_Player_Playlist
pda_radio_tab:On_Player_Prev
pda_radio_tab:On_Player_Shuffle
pda_radio_tab:On_Player_Start
pda_radio_tab:On_Player_Stop
pda_radio_tab:On_Player_Vol_Down
pda_radio_tab:On_Player_Vol_Up
pda_radio_tab:On_Radio_Channel_1
pda_radio_tab:On_Radio_Channel_2
pda_radio_tab:On_Radio_Start
pda_radio_tab:On_Radio_Stop
pda_radio_tab:On_Radio_Volume_Down
pda_radio_tab:On_Radio_Volume_Up
pda_radio_tab:SwitchChannel
pda_radio_tab:Update

pda_relations_tab

Method Name
pda_relations_tab:finalize
pda_relations_tab:init
pda_relations_tab:InitControls
pda_relations_tab:Reset
pda_relations_tab:Update
pda_relations_tab:autoupdate
pda_relations_tab:btn_to_text

pda_warfare_tab

Method Name
pda_warfare_tab:finalize
pda_warfare_tab:init
pda_warfare_tab:InitControls
pda_warfare_tab:Reset
pda_warfare_tab:Update
pda_warfare_tab:btn_map

ph_button

Method Name
ph_button:init
ph_button:hit_callback
ph_button:reset_scheme
ph_button:try_switch
ph_button:update
ph_button:use_callback

ph_force

Method Name
ph_force:init
ph_force:reset_scheme
ph_force:update

ph_item_box

Method Name
ph_item_box:init
ph_item_box:spawn_items

ph_on_death

Method Name
ph_on_death:init
ph_on_death:death_callback
ph_on_death:reset_scheme
ph_on_death:update

ph_on_hit

Method Name
ph_on_hit:init
ph_on_hit:deactivate
ph_on_hit:hit_callback
ph_on_hit:reset_scheme
ph_on_hit:update

position_node

Method Name
position_node:init
position_node:select_best_vertex_id

restrictor_binder

Method Name
restrictor_binder:init
restrictor_binder:load
restrictor_binder:net_destroy
restrictor_binder:net_save_relevant
restrictor_binder:net_spawn
restrictor_binder:on_enter
restrictor_binder:on_exit
restrictor_binder:reinit
restrictor_binder:reload
restrictor_binder:save
restrictor_binder:update

save_item

Method Name
save_item:init

scene_item

Method Name
scene_item:init

scenes_item_dialog

Method Name
scenes_item_dialog:finalize
scenes_item_dialog:init
scenes_item_dialog:AddItemToList
scenes_item_dialog:FillList
scenes_item_dialog:InitCallBacks
scenes_item_dialog:InitControls
scenes_item_dialog:OnButton_close_clicked
scenes_item_dialog:OnButton_create_clicked
scenes_item_dialog:OnKeyboard

script_zone_binder

Method Name
script_zone_binder:init
script_zone_binder:load
script_zone_binder:net_destroy
script_zone_binder:net_spawn
script_zone_binder:on_enter
script_zone_binder:on_exit
script_zone_binder:save

se_actor

Method Name
se_actor:init
se_actor:STATE_Read
se_actor:STATE_Write
se_actor:am_i_reached
se_actor:evaluate_prior
se_actor:get_alife_task
se_actor:get_location
se_actor:on_after_reach
se_actor:on_reach_target
se_actor:on_register
se_actor:on_unregister
se_actor:sim_available
se_actor:target_precondition

se_ammo

Method Name
se_ammo:init
se_ammo:STATE_Read
se_ammo:STATE_Write
se_ammo:can_switch_online
se_ammo:on_register
se_ammo:on_unregister

se_artefact

Method Name
se_artefact:init
se_artefact:STATE_Read
se_artefact:STATE_Write
se_artefact:can_switch_offline
se_artefact:can_switch_online
se_artefact:on_register
se_artefact:on_unregister

se_car

Method Name
se_car:init
se_car:STATE_Read
se_car:STATE_Write
se_car:can_switch_offline
se_car:can_switch_online
se_car:keep_saved_data_anyway
se_car:on_register
se_car:on_unregister

se_detector

Method Name
se_detector:init
se_detector:STATE_Read
se_detector:STATE_Write
se_detector:can_switch_online
se_detector:on_register
se_detector:on_unregister

se_eatable

Method Name
se_eatable:init
se_eatable:STATE_Read
se_eatable:STATE_Write
se_eatable:can_switch_online
se_eatable:keep_saved_data_anyway
se_eatable:on_register
se_eatable:on_unregister

se_explosive

Method Name
se_explosive:init
se_explosive:STATE_Read
se_explosive:STATE_Write
se_explosive:can_switch_online
se_explosive:on_register
se_explosive:on_unregister

se_grenade

Method Name
se_grenade:init
se_grenade:can_switch_online
se_grenade:on_register
se_grenade:on_unregister

se_heli

Method Name
se_heli:init
se_heli:STATE_Read
se_heli:STATE_Write
se_heli:can_switch_online
se_heli:clear_smart_terrain
se_heli:keep_saved_data_anyway
se_heli:on_register
se_heli:on_unregister

se_helmet

Method Name
se_helmet:init
se_helmet:STATE_Read
se_helmet:STATE_Write
se_helmet:can_switch_online
se_helmet:on_register
se_helmet:on_unregister

se_invbox

Method Name
se_invbox:init
se_invbox:STATE_Read
se_invbox:STATE_Write
se_invbox:can_switch_online
se_invbox:on_register
se_invbox:on_unregister

se_item

Method Name
se_item:init
se_item:STATE_Read
se_item:STATE_Write
se_item:can_switch_online
se_item:on_register
se_item:on_unregister
se_item:switch_online

se_item_torch

Method Name
se_item_torch:init
se_item_torch:STATE_Read
se_item_torch:STATE_Write
se_item_torch:can_switch_online
se_item_torch:on_register
se_item_torch:on_unregister

se_lamp

Method Name
se_lamp:init
se_lamp:STATE_Read
se_lamp:STATE_Write
se_lamp:can_switch_online
se_lamp:keep_saved_data_anyway
se_lamp:on_register
se_lamp:on_unregister

se_level_changer

Method Name
se_level_changer:init
se_level_changer:STATE_Read
se_level_changer:STATE_Write
se_level_changer:on_register
se_level_changer:on_unregister

se_mgun

Method Name
se_mgun:init
se_mgun:STATE_Read
se_mgun:STATE_Write
se_mgun:can_switch_online
se_mgun:on_register
se_mgun:on_unregister

se_monster

Method Name
se_monster:init
se_monster:STATE_Read
se_monster:STATE_Write
se_monster:can_switch_offline
se_monster:can_switch_online
se_monster:on_before_register
se_monster:on_death
se_monster:on_register
se_monster:on_unregister
se_monster:switch_offline
se_monster:switch_online
se_monster:update

se_outfit

Method Name
se_outfit:init
se_outfit:STATE_Read
se_outfit:STATE_Write
se_outfit:can_switch_online
se_outfit:on_register
se_outfit:on_unregister

se_pda

Method Name
se_pda:init
se_pda:STATE_Read
se_pda:STATE_Write
se_pda:can_switch_online
se_pda:on_register
se_pda:on_unregister

se_physic

Method Name
se_physic:init
se_physic:STATE_Read
se_physic:STATE_Write
se_physic:can_switch_online
se_physic:keep_saved_data_anyway
se_physic:on_register
se_physic:on_unregister

se_restrictor

Method Name
se_restrictor:init
se_restrictor:keep_saved_data_anyway
se_restrictor:on_register
se_restrictor:on_unregister
se_restrictor:switch_online

se_smart_cover

Method Name
se_smart_cover:FillProps
se_smart_cover:STATE_Read
se_smart_cover:STATE_Write
se_smart_cover:init
se_smart_cover:on_before_register
se_smart_cover:on_register
se_smart_cover:on_unregister
se_smart_cover:update

se_smart_terrain

Method Name
se_smart_terrain:evaluate_prior
se_smart_terrain:try_respawn

se_stalker

Method Name
se_stalker:init
se_stalker:STATE_Read
se_stalker:STATE_Write
se_stalker:can_switch_offline
se_stalker:can_switch_online
se_stalker:on_before_register
se_stalker:on_death
se_stalker:on_register
se_stalker:on_spawn
se_stalker:on_unregister
se_stalker:switch_offline
se_stalker:switch_online
se_stalker:update

se_trader

Method Name
se_trader:init
se_trader:keep_saved_data_anyway
se_trader:on_register
se_trader:on_unregister

se_weapon

Method Name
se_weapon:init
se_weapon:STATE_Read
se_weapon:STATE_Write
se_weapon:can_switch_online
se_weapon:on_register
se_weapon:on_unregister

se_weapon_automatic_shotgun

Method Name
se_weapon_automatic_shotgun:init
se_weapon_automatic_shotgun:STATE_Read
se_weapon_automatic_shotgun:STATE_Write
se_weapon_automatic_shotgun:can_switch_online
se_weapon_automatic_shotgun:on_register
se_weapon_automatic_shotgun:on_unregister

se_weapon_magazined

Method Name
se_weapon_magazined:init
se_weapon_magazined:STATE_Read
se_weapon_magazined:STATE_Write
se_weapon_magazined:can_switch_online
se_weapon_magazined:on_register
se_weapon_magazined:on_unregister

se_weapon_magazined_w_gl

Method Name
se_weapon_magazined_w_gl:init
se_weapon_magazined_w_gl:STATE_Read
se_weapon_magazined_w_gl:STATE_Write
se_weapon_magazined_w_gl:can_switch_online
se_weapon_magazined_w_gl:on_register
se_weapon_magazined_w_gl:on_unregister

se_weapon_shotgun

Method Name
se_weapon_shotgun:init
se_weapon_shotgun:STATE_Read
se_weapon_shotgun:STATE_Write
se_weapon_shotgun:can_switch_online
se_weapon_shotgun:on_register
se_weapon_shotgun:on_unregister

se_zone_anom

Method Name
se_zone_anom:STATE_Read
se_zone_anom:STATE_Write
se_zone_anom:init
se_zone_anom:on_register
se_zone_anom:on_unregister
se_zone_anom:update

se_zone_torrid

Method Name
se_zone_torrid:STATE_Read
se_zone_torrid:STATE_Write
se_zone_torrid:init
se_zone_torrid:on_register
se_zone_torrid:on_unregister
se_zone_torrid:update

se_zone_visua

Method Name
se_zone_visual:STATE_Read
se_zone_visual:STATE_Write
se_zone_visual:init
se_zone_visual:on_register
se_zone_visual:on_unregister
se_zone_visual:update

set_list_text

Method Name
set_list_text:init

signal_light_binder

Method Name
signal_light_binder:init
signal_light_binder:is_flying
signal_light_binder:launch
signal_light_binder:load
signal_light_binder:net_destroy
signal_light_binder:net_save_relevant
signal_light_binder:net_spawn
signal_light_binder:reinit
signal_light_binder:reload
signal_light_binder:save
signal_light_binder:slow_fly
signal_light_binder:stop
signal_light_binder:stop_light
signal_light_binder:update

sim_squad_scripted

Method Name
sim_squad_scripted:init
sim_squad_scripted:STATE_Read
sim_squad_scripted:STATE_Write
sim_squad_scripted:add_new_member_forced
sim_squad_scripted:add_squad_member
sim_squad_scripted:am_i_reached
sim_squad_scripted:assign_smart
sim_squad_scripted:assign_squad_member_to_smart
sim_squad_scripted:can_switch_offline
sim_squad_scripted:can_switch_online
sim_squad_scripted:check_invulnerability
sim_squad_scripted:check_online_status
sim_squad_scripted:create_npc
sim_squad_scripted:evaluate_prior
sim_squad_scripted:generic_update
sim_squad_scripted:get_alife_task
sim_squad_scripted:get_current_task
sim_squad_scripted:get_location
sim_squad_scripted:get_script_target
sim_squad_scripted:get_squad_community
sim_squad_scripted:get_squad_props
sim_squad_scripted:get_squad_relation
sim_squad_scripted:has_detector
sim_squad_scripted:has_items_to_sell
sim_squad_scripted:has_tech_items
sim_squad_scripted:hide
sim_squad_scripted:init_squad
sim_squad_scripted:init_squad_on_load
sim_squad_scripted:load_state
sim_squad_scripted:on_after_reach
sim_squad_scripted:on_npc_death
sim_squad_scripted:on_reach_target
sim_squad_scripted:on_register
sim_squad_scripted:on_unregister
sim_squad_scripted:refresh
sim_squad_scripted:remove_npc
sim_squad_scripted:remove_squad
sim_squad_scripted:save_state
sim_squad_scripted:set_location_types
sim_squad_scripted:set_location_types_section
sim_squad_scripted:set_squad_position
sim_squad_scripted:set_squad_relation
sim_squad_scripted:set_squad_sympathy
sim_squad_scripted:show
sim_squad_scripted:sim_available
sim_squad_scripted:specific_update
sim_squad_scripted:switch_offline
sim_squad_scripted:switch_online
sim_squad_scripted:target_precondition
sim_squad_scripted:update

simulation_board

Method Name
simulation_board:init
simulation_board:assign_squad_to_smart
simulation_board:create_squad
simulation_board:create_squad_at_named_location
simulation_board:fill_start_position
simulation_board:get_smart_by_name
simulation_board:get_smart_population
simulation_board:get_squad_target
simulation_board:init_smart
simulation_board:register_smart
simulation_board:remove_squad
simulation_board:set_actor_community
simulation_board:setup_squad_and_group
simulation_board:start_sim
simulation_board:stop_sim
simulation_board:unregister_smart

smart_cover_binder

Method Name
smart_cover_binder:init
smart_cover_binder:net_destroy
smart_cover_binder:net_spawn
smart_cover_binder:update
smart_terrain_binder:init
smart_terrain_binder:net_Relcase
smart_terrain_binder:net_destroy
smart_terrain_binder:net_spawn
smart_terrain_binder:update

snd_source

Method Name
snd_source:init
snd_source:deactivate
snd_source:hit_callback
snd_source:reset_scheme
snd_source:save
snd_source:update

sound_manager

Method Name
sound_manager:init
sound_manager:choose_random_storyteller
sound_manager:is_finished
sound_manager:register_npc
sound_manager:set_story
sound_manager:set_storyteller
sound_manager:unregister_npc
sound_manager:update

state_manager

Method Name
state_manager:init
state_manager:get_state
state_manager:set_state
state_manager:update

static_pp

Method Name
static_pp:init
static_pp:count
static_pp:point

stereo_sound

Method Name
stereo_sound:init
stereo_sound:initialize
stereo_sound:length
stereo_sound:play
stereo_sound:play_at_time
stereo_sound:playing
stereo_sound:set_volume
stereo_sound:stop
stereo_sound:update

trader_object_binder

Method Name
trader_object_binder:init
trader_object_binder:load
trader_object_binder:load_state
trader_object_binder:net_destroy
trader_object_binder:net_save_relevant
trader_object_binder:net_spawn
trader_object_binder:reinit
trader_object_binder:reload
trader_object_binder:save
trader_object_binder:save_state
trader_object_binder:update

ui_companion_row

Method Name
ui_companion_row:init
ui_contact_row:init
ui_dosimeter:Update
ui_dosimeter:finalize
ui_dosimeter:init

zone_sound

Method Name
zone_sound:init
zone_sound:on_enter