Modified Omf Editor by ValeroK
Info
About
Modified tool for working with *.omf format.

Features
- Merge multiple *.omf files
- Clone, delete, save selected animations
- Working with motion marks
- Working with flags
- Ability to save in *.skls, *.skl
- Fix Gunslinger mod animations
- Displaying of bone parts animation, possibility to convert into *.ltx format for import into SDK
- A lot of bug fixes and crashes from the original version.
- Changing of name of bones
- Viewing Bone Parts
Functionality
Hotkeys
- F4 - Open file
- F5 or Ctrl+S - Save file
- F6 - Save as
- Delete - Deletes selected animations
Button | Description |
---|
Load | Loads the selected *.omf |
Save | Save *.omf |
Save As | Save as *.omf or *.skls or *.skl |
Exit | Exits the program |
Button | Description |
---|
Merge With | Merge the file with another *.omf |
Add Anims From | Add animations from other *.omf (need to know the name of the animation to be added) |
Try Repair | Trying to fix an animation file (for example, the animation from Gunslinger Mod) |
Swap Anim Marks | Open the *.omf file, make it the main file and transfer all the motion marks from the old file to the new one in the animation with the same names |
Rename Bones | Allows you to change the name of the bones |
Show Bone Parts | Ability to view Bone Parts |
Button | Description |
---|
Open Source Code | It will take you to the source code site |
Animation options
Parameters | Description | Note |
---|
Motion Name | Animation name | - |
Speed | Animation speed | - |
Power | The power of animation | *.anm only |
Accrue | Blend In | - |
Falloff | Blend Out | - |
Length | Animation length | - |
Parameters | Description | Note |
---|
Stop at End | Animation will stop after playback | For HUD and NPC's |
No Mix | Does not mix animations | NPC only |
Sync Part | Used to synchronize body parts (Bone Parts) in different animations. For example, when walking, the NPC will simultaneously play different animations of legs, body and head | NPC only |
Use Foot Steps | Needed to activate IK legs | NPC only |
Move XForm | ? | ? |
Idle | Idle animation | NPC only |
Use Weapon Bone | ? | ? |
Has Motion Marks | Adds the ability to use Motion Marks | For HUD and NPC's |
Format | Description |
---|
Keys | Keys Motion Time Format |
Seconds | Seconds Motion Time Format |
Program parameters
Parameter | Description |
---|
Real Time Lenght | Multiplies all visual timers by animation speed |
Ask for Overwrite | When merging animations will ask to overwrite each animation |
Sources
Source code of Original Omf Editor by Mortany
Source code of Modified Omf Editor by ValeroK