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m_stalker.ltx


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General

Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
GroupControlSection
SpaceRestrictionSection
$spawn
$npc
$prefetch
script_binding
money
rank
attachable_items
cform
class
weapon_usage
immunities_sect
need_osoznanie_mode
use_single_item_rule
can_select_items
condition_sect
material
species
ph_character_have_wounded_state
fire_queue_section

Visual

Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
visual
destroyed_vis_name

AI

Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
Scheduled
Human
Health
MaxHealthValue
MinSpeed
MaxSpeed
going_speed
search_speed
going_item_detect_probability
search_item_detect_probability
max_item_mass
State
DynamicObjectsCount
DynamicSoundsCount
DynamicHitCount
time_to_search_for_artefacts
distance_to_search_for_artefacts
killer_clsids
ignore_monster_threshold
max_ignore_distance
panic_threshold
terrain
selector_attack
selector_free_hunting
selector_reload
selector_cover
selector_retreat
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
front_left
front_right
max_left_torso_angle
max_right_torso_angle
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
crouch_type
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
ph_box0_center
ph_box0_size
ph_box1_center
ph_box1_size
ph_crash_speed_min
ph_crash_speed_max
ph_mass
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
bone_head
bone_torso_weapon
bone_shoulder
bone_spin
bone_model
bone_head_weapon
weapon_bone0
weapon_bone1
weapon_bone2

Visibility

Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
eye_fov
eye_range
vision_danger_section
vision_free_section
min_view_distance_danger
max_view_distance_danger
min_view_distance_free
max_view_distance_free
visibility_threshold
always_visible_distance_danger
always_visible_distance_free
time_quant
decrease_value
velocity_factor
transparency_threshold
far_plane_factor
fog_density_factor

Movement

Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
movement_speeds
step_params
LegsCount
foot_bones
CrouchFactor
WalkFactor
WalkBackFactor
RunFactor
RunBackFactor
WalkFreeFactor
RunFreeFactor
PanicFactor
DamagedWalkFactor
DamagedRunFactor
DamagedWalkFreeFactor
DamagedRunFreeFactor
DamagedPanicFactor

| use_limping_state | | | | | limping_threshold | | | |

| damage | | | |

Sounds

Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
sound_threshold
self_sound_factor
sound_death
sound_hit
sound_humming
sound_alarm
sound_attack
sound_backup
sound_detour
sound_search
sound_anomaly_death
sound_surrender
sound_friendly_fire
sound_panic_human
sound_panic_monster
sound_tolls
sound_wounded
sound_grenade_alarm
sound_friendly_grenade_alarm
sound_need_backup
sound_running_in_danger
sound_walking_in_danger
sound_kill_wounded
sound_enemy_critically_wounded
sound_enemy_killed_or_wounded
sound_attack_no_allies
sound_attack_allies_single_enemy
sound_attack_allies_several_enemies
sound_search1_no_allies
sound_search1_with_allies
sound_enemy_lost_no_allies
sound_enemy_lost_with_allies
sound_throw_grenade

| | | | | | | | | | | hit_power | | | | | hit_type | | | | | | | | | | | | | |

Condition

Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
satiety_v
radiation_v
satiety_power_v
satiety_health_v
satiety_critical
radiation_health_v
morale_v
health_hit_part
power_hit_part
psy_health_v
bleeding_v
wound_incarnation_v
min_wound_size
sleep_health
sleep_power
sleep_satiety
sleep_radiation
sleep_psy_health

Weapon

Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
disp_walk_stand
disp_walk_crouch
disp_run_stand
disp_run_crouch
disp_stand_stand
disp_stand_crouch
FireRandomMin
FireRandomMax
NoFireTimeMin
NoFireTimeMax
MinMissDistance
MinMissFactor
MaxMissDistance
MaxMissFactor

Fire Queue

Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
pstl_min_queue_size_far
pstl_max_queue_size_far
pstl_min_queue_interval_far
pstl_max_queue_interval_far
pstl_min_queue_size_medium
pstl_max_queue_size_medium
pstl_min_queue_interval_medium
pstl_max_queue_interval_medium
pstl_min_queue_size_close
pstl_max_queue_size_close
pstl_min_queue_interval_close
pstl_max_queue_interval_close
shtg_min_queue_size_far
shtg_max_queue_size_far
shtg_min_queue_interval_far
shtg_max_queue_interval_far
shtg_min_queue_size_medium
shtg_max_queue_size_medium
shtg_min_queue_interval_medium
shtg_max_queue_interval_medium
shtg_min_queue_size_close
shtg_max_queue_size_close
shtg_min_queue_interval_close
shtg_max_queue_interval_close
snp_min_queue_size_far
snp_max_queue_size_far
snp_min_queue_interval_far
snp_max_queue_interval_far
snp_min_queue_size_medium
snp_max_queue_size_medium
snp_min_queue_interval_medium
snp_max_queue_interval_medium
snp_min_queue_size_close
snp_max_queue_size_close
snp_min_queue_interval_close
snp_max_queue_interval_close
auto_min_queue_size_far
auto_max_queue_size_far
auto_min_queue_interval_far
auto_max_queue_interval_far
auto_min_queue_size_medium
auto_max_queue_size_medium
auto_min_queue_interval_medium
auto_max_queue_interval_medium
auto_min_queue_size_close
auto_max_queue_size_close
auto_min_queue_interval_close
auto_max_queue_interval_close
mchg_min_queue_size_far
mchg_max_queue_size_far
mchg_min_queue_interval_far
mchg_max_queue_interval_far
mchg_min_queue_size_medium
mchg_max_queue_size_medium
mchg_min_queue_interval_medium
mchg_max_queue_interval_medium
mchg_min_queue_size_close
mchg_max_queue_size_close
mchg_min_queue_interval_close
mchg_max_queue_interval_close