*.err
About
Contains information about geometry errors during level compilation with xrLC.exe
Technical information
It consists of three blocks:
| Block ID | Size (bytes) | Description | 
|---|---|---|
| 0x0 | number of vertices * 12 + 4 | vertices | 
| 0x1 | number of edges * 24 + 4 | edges | 
| 0x2 | number of triangles * 36 + 4 | triangles | 
Blocks
All vertices in the file are stored in the following structure:
| Type | Description | 
|---|---|
| f | 3D coordinate X | 
| f | 3D coordinate Y | 
| f | 3D coordinate Z | 
Block 0x0 (vertices)
Contains vertices that were glued during compilation.
Block structure:
| Type | Description | 
|---|---|
| I | number of vertices | 
| vertices | 
Block 0x1 (edges)
Contains edges that were deleted during compilation.
Block structure:
| Type | Description | 
|---|---|
| I | number of edges | 
| edges | 
Structure of a single edge
| Type | Description | 
|---|---|
| first vertex | |
| second vertex | 
Block 0x2 (triangles)
Contains broken triangles (the area of which is close to 0.0).
Block structure:
| Type | Description | 
|---|---|
| I | number of triangles | 
| triangles | 
Structure of a single triangle
| Type | Description | 
|---|---|
| first vertex | |
| second vertex | |
| third vertex | 
Programs
Blender X-Ray Addon
Blender X-Ray is an addon for the Blender that is designed to import/export 3D models and animations from S.T.A.L.K.E.R. (X-Ray Engine).
IX-Ray SDK
SDK or Software Development Kit helped the developers of the original trilogy and the modders to develop the game itself.