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Creating and Preparing Textures


Beginning (Via Paint.net)

First, familiarize yourself with the supported texture compression (*.dds Anomaly Modding Book *_bump.dds Anomaly Modding Book *_bump#.dds Anomaly Modding Book)

Start

First we have to create a texture, or we have to download one. Next, we need to convert our texture into *.dds Anomaly Modding Book format. To do this, you can use any program of yours that can do such a thing. (or you can take a program from this Anomaly Modding Book list)

The most commonly used program for this is Paint.net. We download the texture and save it as *.dds Anomaly Modding Book. The Save Settings window appears.

save-texture

We have to choose the texture compression that suits us.

select-compressions

Save our texture.