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SM_BLOOD (Bloodsucker)


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This article is under construction

Sounds

Parameter NameParameter DescriptionExample ValuePossible Parameters
Sound_GrowlGrowling soundmonsters\bloodsucker\sucker_growl_
Sound_Alienmonsters\bloodsucker\sucker_breath_
Sound_Invisibility_Change_StateSound of changing visibilitymonsters\bloodsucker\invisible
Sound_Vampire_Graspmonsters\bloodsucker\vampire_grasp
Sound_Vampire_SuckingThe sound of blood suckingmonsters\bloodsucker\vampire_sucking
Sound_Vampire_HitThe sound of a hitmonsters\bloodsucker\vampire_hit
Sound_Vampire_StartHuntThe sound of the hunt beginningmonsters\bloodsucker\vampire_grasp

Velocities

Parameter NameParameter DescriptionExample ValuePossible Parameters
Velocity_Invisible_LinearLinear velocity in invisible mode5.0
Velocity_Invisible_AngularAngular velocity in invisible mode4.62

Abilitys

Invisible

Parameter NameParameter DescriptionExample ValuePossible Parameters
is_no_fxNo visual effects flag
Particle_InvisibleParticle effect in invisibilityanomaly2\bloodsucker_shield
Particles_Invisible_Tracksmonsters\bloodsucker_step
Particles_Invisible_Tracks_Freq70
Invisibility_BlinkTime300
Invisibility_BlinkMicroInterval30
Invisibility_EnergySpeed0.05
full_visibility_radius5
partial_visibility_radius9
no_visibility_radius14
visibility_state_change_min_delay1000

Vampire

Parameter NameParameter DescriptionExample ValuePossible Parameters
Vampire_DelayDelay between attacks5000
Vampire_Want_SpeedA vampire's “thirst” accumulation rate0.1
Vampire_WoundVampire attack damage0.2
Vampire_GainHealthRestore health on a successful attack0.65
Vampire_Sufficient_HitsThe right number of hits before attacking5
Vampire_DistanceAttack distance1
vampire_effectorPost-effect section for the vampire attackm_bloodsucker_vampire_effector

Predator

Parameter NameParameter DescriptionExample ValuePossible Parameters
Predator_VisualVisual in invisibilitymonsters\krovosos\krovosos_xray
collision_hit_offDisables collision handling