Creating Door in Blender
This article is under construction
Need to know
- How to work in Blender
- How to work with Blender X-Ray Addon
- What is a Dynamic Object
About
Creating a functional door in Blender.
Start
Example 1
First, we need a door model.
Create 2 bones.
The first bone is needed for fixation (could be any name (original developers named it link
)).
The second bone must be named door
.
Bone
We need to set up a door
and fixation bone.
Go to Bone Properties
tab.
For door
bone:
In X-Ray Engine: Bone, be sure to select Box
in Shape Type
For Joint Type, you can select Joint
or Slider
Joint
is required for doors opening in two directions on one axis.Slider
for slider type doors.
For bone, you must configure the maximum bone limits.
Example for door with type Joint
Limit Y:
- Min - 0 --- Minimum Y-axis door limit
- Max - 90d --- Maximum Y-axis door limit
For fixation bone:
- Shape Type - None
- Joint Type - Rigid
Example 2 - Slide Door
This type of door can also be suitable for sliding drawers
Just like in the previous example, we need to create two bones
But this time, for the door
bone select Slider
in Joint Type
.
Finish
Go to Object Properties
.
In X-Ray Engine: Object select Dynamic
or Progressive Dynamic
in the Type
list.
Next you need to set up the logic and config of your door.