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Sound Editor


About

A sound editor is needed to edit sound files in *.wav format and convert to *.ogg

sound editor centered

Interface

KeyDescriptionValue
QualityQualityRange is 0.00 - 1.00
Min Distindicates the distance in meters from the sound source at which it can still be heard at 100% volumeRange is 0.01 - 1000.00
Max DistDistance in meters from the sound source at which you can no longer hear the soundRange is 0.10 - 1000.00
Max AI DistDistance from the sound source (in meters) at which NPCs can no longer hear the soundRange is 0.10 - 1000.00
Base Sound VolumeDefault sound volume in the game at the sound source locationRange is 0.00 - 2.00
Game TypeDetermines how the sound will be perceived by NPCs and mutants in the gameundefined anomaly_idle item_dropping item_hiding item_pickup item_taking item_using NPC_attacking NPC_dying NPC_eating NPC_injuring NPC_step NPC_talking object_breaking object_colliding object_exploding weapon_bullet_hit weapon_empty_click weapon_recharging weapon_shooting world_ambient
AttenuationAttenuation Graph-
Auto AttAutomatic attenuation based on minimum and maximum audible distance valuesBy Min By Max
File LengthFile Length-
Total TimeTotal Time-
ControlControlPlay Stop
Auto PlayAuto Playon off
MANAGESynchronizes changesSyncCurrent