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Level Editor


About

Level Editor is used to create locations

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Interface

ButtonDescriptionNote
ClearClear scene
LoadLoad an object into a new scene
SaveSave object
Save as...Save the object as

*.object
*.lwo

Open RecentOpen recent
Import...Imports the model into the scene
Optimize Motions

Goes through all the bones in the animation and optimizes their animation channels (e.g., position, rotation, scale) by removing redundant keyframes

Batch Convert...
ExportExport the model to formats

*.ogf


*.omf


*.obj


*.dm


C++

QuitExiting the program

Top Bar

IconNameDescription
UndoUndo the last action
RedoRepeat the last action
New SceneClear/New Scene
Open LevelOpen Level
Save LevelSave Level
Build CFORMBuild CFORM
Build AI-MapBuild AI-Map
Build Game GraphBuild Game Graph
Start Play in EditorStart Play in Editor
Play in Editor Settings
Reload Configs
Build and Make
Play Level
Play Level in Game
Open 'gamedata' folder
Hint
Volume
Phys SimulationActivates the physics simulation of the selected object(s)
Use PosUse the position of the selected object when physics simulation is active. The position of the object will be applied when simulating physics
PreferencePreference