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LEVEL: lmap*base.aref


About

A shader designed to apply lightmap lighting to geometry to which alpha channel textures are assigned

Base Texture

DescriptionOptionsDescriptionOptionsDescriptionOptionsDescription
NameCustom
$null
$base0
$base1
$base2
$base3
$base4
$base5
$base6
$base7
TransformCustomProgrammable
TCMScale enabled
Scale U
Scale V
Rotate enabled
Rotate
Scroll enabled
Scroll U
Scroll V
Spherical Reflection
Cube Reflection
$null
$base0
$base1
$base2
$base3
$base4
$base5
$base6
$base7
Alpha ref
Alpha-blend
X

Graph View